No. A wizard pact has nothing to do with human territory. A wizard pact does NOT restrict the AI from moving close to a human city.
A wizard pact restricts an AI from attacking the human. Therefore, even if you have a city adjacent to the tower, and the AI has units on that tower - the wizard pact stops the ai from attacking your city.
Wizard pacts are NOT symmetrical between ai and human. They do not provide the same restrictions.
Specific to my argument : wizard pacts are there to protect resources (which is NOT the same as territory). For the AI, since the pact prevents them from attacking the human, if the human puts one spearmen on a node in the ai territory, the AI loses that node and the human gains it AND the wizard pact is not impacted. The ai still likes the human.
If the AI puts a unit on the node in the human territory, and then takes the node, the human CAN decide to break the wizard pact. The human does not have to still like the AI. This is the fundamental difference between the AI and the human when it comes to wizard pacts.
Looked at the other way, during a wizard pact, any node with a human unit on it, is literally invulnerable to attack. That node is the humans. However, a node with an AI unit can still be attacked by the unit despite the wizard pact. So the human can still take the node away from the ai.
If a human puts a unit on a tower in the ai territory, the human can still use the tower to move units to the other plane - the human knows how to break up stacks, or move a stack our, move another stack through, and move the first stack back onto the tower. Therefore, the human can use the resource (the tower) while the ai cannot.
On the other hand, if the AI puts a stack on a tower in the human territory, 2 things happen.
First, the AI stack prevents any other so stack from using that tower. Therefore while the human is denied the resource, the ai is ALSO denied the resource.
Second, the AI knows the first point, so the stack will NOT stay on the tower. The ai will NOT block the tower (unless it coincidentally always has another stock that moves onto the tower after the first stack moves away - however, this is never planned, and will eventually result in the ai not having another stack.) Therefore, neither the AI NOR the human are denied the resource.
Therefore, in the case of a node, the wizard pact makes sure SOME nodes (those close to the ai) will either be unguarded, or by the human leaving a unit there, the wizard pact will be broken. The human can do the same thing by simply attacking the unit guarding the node.
In the case of a tower, since the human can block and still use the resource, the pact says if the human tries that, the pact will break. The human can replicate this by simply attacking an AI unit on the resource.
A wizard pact restricts an AI from attacking the human. Therefore, even if you have a city adjacent to the tower, and the AI has units on that tower - the wizard pact stops the ai from attacking your city.
Wizard pacts are NOT symmetrical between ai and human. They do not provide the same restrictions.
Specific to my argument : wizard pacts are there to protect resources (which is NOT the same as territory). For the AI, since the pact prevents them from attacking the human, if the human puts one spearmen on a node in the ai territory, the AI loses that node and the human gains it AND the wizard pact is not impacted. The ai still likes the human.
If the AI puts a unit on the node in the human territory, and then takes the node, the human CAN decide to break the wizard pact. The human does not have to still like the AI. This is the fundamental difference between the AI and the human when it comes to wizard pacts.
Looked at the other way, during a wizard pact, any node with a human unit on it, is literally invulnerable to attack. That node is the humans. However, a node with an AI unit can still be attacked by the unit despite the wizard pact. So the human can still take the node away from the ai.
If a human puts a unit on a tower in the ai territory, the human can still use the tower to move units to the other plane - the human knows how to break up stacks, or move a stack our, move another stack through, and move the first stack back onto the tower. Therefore, the human can use the resource (the tower) while the ai cannot.
On the other hand, if the AI puts a stack on a tower in the human territory, 2 things happen.
First, the AI stack prevents any other so stack from using that tower. Therefore while the human is denied the resource, the ai is ALSO denied the resource.
Second, the AI knows the first point, so the stack will NOT stay on the tower. The ai will NOT block the tower (unless it coincidentally always has another stock that moves onto the tower after the first stack moves away - however, this is never planned, and will eventually result in the ai not having another stack.) Therefore, neither the AI NOR the human are denied the resource.
Therefore, in the case of a node, the wizard pact makes sure SOME nodes (those close to the ai) will either be unguarded, or by the human leaving a unit there, the wizard pact will be broken. The human can do the same thing by simply attacking the unit guarding the node.
In the case of a tower, since the human can block and still use the resource, the pact says if the human tries that, the pact will break. The human can replicate this by simply attacking an AI unit on the resource.