Just got home from school and see I'm at three votes. I'm not too worried I have a few backup revelations that could help prove my innocence (note I said help, not guarantee like you all seemed to misquote me last game).
I missed this message from Serdoa when surfing in class, so I'd figure I'd respond to help get some votes off me to hopefully SCUM.
Let me point out that I'm on PST (GMT -8), so when I made that post defending my content, it was 7:30 in the morning. I was about to head to school and was killing time reading the thread from what I missed while asleep. I made a quick post and headed to school.
Was I supposed to answer a lack of content post by sitting in class from 15:30 GMT till 21:00 GMT when I got home while the votes killed me during down time? It was coincidence more then anything else.
But to the real questions, I have been in character this entire time. I have always been an advocate of judicious and careful use of vigilante powers. I got upset (or as close to upset as I get at games) at you in both WW6 & 7 at what I believed was a poor vigilante attack.
Now not only do we have vigilante powers, but they SUPERSEDE the vote! Tell me who you trust (other then yourself obviously :neenernee) to have the power to decide for everyone else.
I have always felt that vigilante powers are a liability rather then an ability and powers like Winston in this format make it even worse. I'm assuming you don't a kill power, otherwise Novice would probably be dead right now, because we completely disagree on how to use those kinds of powers.
My issue with the revelation of the heal limit was that if the SCUM have a way of wounding at night, they aren't going to wound what they can't kill, this just helps make confirmed innocents. However, if we know exactly who can heal and how often they can do it, then that fear is gone. They could wound someone and finish them off later at their leisure. Granted Novice's wound turned out to be self-inflicted, but we don't know all the powers yet available.
And that's my last point, which I went over. I don't want to know anyone else's powers (SCUM excluded), because the less information available to the SCUM the more cautious they have to be. If they know exactly what everyone is capable of, they can plan around it.
You wouldn't ask a baner to claim, you wouldn't ask a seer to claim unless they had good leads, so why should I let pushing to figure out anyone else's powers stand. But I went over this in my other post.
I missed this message from Serdoa when surfing in class, so I'd figure I'd respond to help get some votes off me to hopefully SCUM.
Serdoa Wrote:@erebus
Besides your "not acting in this thread much because of whatever" you are jumping pretty quickly on here as soon as someone suspects you. And you start to suspect him right away as well ...
Apart from that, some questions:
1.) Why is it bad village play in your opinion to use your special power, even if it ends the day?
2.)
What do you mean with that? Why should they not use powers which wound someone? Only because someone might be able to heal them? That doesn't make sense.
3.)
I can't agree with that. That sounds awfully like "I want a reason to vote for you" and not really a reason to suspect him. Every game he was talking about power-roles, it's what he is doing anyway. No reason to suspect he is a villager for that, but also no reason to suspect that he is a scum.
Let me point out that I'm on PST (GMT -8), so when I made that post defending my content, it was 7:30 in the morning. I was about to head to school and was killing time reading the thread from what I missed while asleep. I made a quick post and headed to school.
Was I supposed to answer a lack of content post by sitting in class from 15:30 GMT till 21:00 GMT when I got home while the votes killed me during down time? It was coincidence more then anything else.
But to the real questions, I have been in character this entire time. I have always been an advocate of judicious and careful use of vigilante powers. I got upset (or as close to upset as I get at games) at you in both WW6 & 7 at what I believed was a poor vigilante attack.
Now not only do we have vigilante powers, but they SUPERSEDE the vote! Tell me who you trust (other then yourself obviously :neenernee) to have the power to decide for everyone else.
I have always felt that vigilante powers are a liability rather then an ability and powers like Winston in this format make it even worse. I'm assuming you don't a kill power, otherwise Novice would probably be dead right now, because we completely disagree on how to use those kinds of powers.
My issue with the revelation of the heal limit was that if the SCUM have a way of wounding at night, they aren't going to wound what they can't kill, this just helps make confirmed innocents. However, if we know exactly who can heal and how often they can do it, then that fear is gone. They could wound someone and finish them off later at their leisure. Granted Novice's wound turned out to be self-inflicted, but we don't know all the powers yet available.
And that's my last point, which I went over. I don't want to know anyone else's powers (SCUM excluded), because the less information available to the SCUM the more cautious they have to be. If they know exactly what everyone is capable of, they can plan around it.
You wouldn't ask a baner to claim, you wouldn't ask a seer to claim unless they had good leads, so why should I let pushing to figure out anyone else's powers stand. But I went over this in my other post.