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PB 59 organizing and tech thread

Can you tell us the world size, Lewwyn? (Normal, Large, Huge etc.)
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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(February 16th, 2021, 04:17)Charriu Wrote: Can you tell us the world size, Lewwyn? (Normal, Large, Huge etc.)

Its Huge
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Thanks.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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What did we end up at for tiles per player and or total tiles (make the people do simple math is fine). Approximate is fine if work still ongoing.
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(February 16th, 2021, 08:54)Mjmd Wrote: What did we end up at for tiles per player and or total tiles (make the people do simple math is fine). Approximate is fine if work still ongoing.

Approximately 115 tiles per player, though still calibrating.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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While we're at it.... world wrap? And map dimensions, for sandboxing purposes? If you don't want to surprise us, that is.
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Sorry for just catching this now.

I see that SoZ still shows 100% war weariness and was not updated in 2.0.1 changelog. It's of no value with WW voted off. How do we want to handle?
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Yes, no WW nerfs a couple of things, off the top of my head: Statue of Zeus, Colosseum including UBs and by extension Chm, Jail and India's UB, Police state,
Mt. Rushmore (and hence Fascism). I fear that's just collateral damage of that setting which we're trying out for the first time here. I don't think we can really come up with a fix at this point.
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Good points, Miguelito, and I tend to agree. SoZ was the first thing I noticed so if someone builds it, shame on them I guess. lol
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Hey, can we put those information about map etc. into the first post please? I think everyone that wants to sim / plan his start needs to know map size. Also game speed, though I assume normal?
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