Thanks for logging in and checking that, plako
I'd seen the score increases but not had a chance to do the check.
Other news of the turn:
TEAM grew a size 2 city to size 3, and the borders on their 4th city popped for 8 land tiles.
Menagerie planted a new city with 9 land tiles, and grew a size 3 city to size 4.
Pirates whipped a size 3 city to size 2 and grew their size 2 city to size 3.
There's 3k of soldiers I need the graphs to disambiguate, but I'm betting someone (probably Gillette) built an Archer. I can sort that out from the T70 graphs.
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Figuring out techs. I'm pretty sure Gillette have both Archery (because of all their 3k power increases) and Masonry (because I've run out of no-soldier-points ancient era techs for them). We know TEAM has Archery, we've seen the Archers - so I guess this means that I was wrong about Pirates having it if only 2 teams have it. The most plausible second team to have Masonry is Menagerie (given their GLH plans), so that means TEAM and Pirates don't have it. So I've basically had to reassign a bunch of techs for Pirates & one for TEAM over the last 25 turns
New tech lists:
TEAM: Fishing, Hunting, Mining, Mysticism, Agriculture, Archery, The Wheel, Pottery, Animal Husbandry, Sailing, Bronze Working, Writing.
Pirates: Fishing, Hunting, Mining, Mysticism, Agriculture, The Wheel, Pottery, Animal Husbandry, Bronze Working, Writing.
Which means I think TEAM are further from GLH than M3, if they're even they're even going for it (do we want to mention to M3 that we have changed our minds on this? It's free info that means nothing to us really).
And as a guess, I'm betting on TEAM to grab Hinduism soon.