November 13th, 2012, 15:51
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(November 13th, 2012, 14:16)Bigger Wrote: Lewwyn, I can probably take over most turns, at least while we have a sim in place. Seems like I won't be so distracted by WW after all ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
November 13th, 2012, 15:59
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(November 13th, 2012, 15:51)Lewwyn Wrote: (November 13th, 2012, 14:16)Bigger Wrote: Lewwyn, I can probably take over most turns, at least while we have a sim in place. Seems like I won't be so distracted by WW after all ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
![alright alright](https://www.realmsbeyond.net/forums/images/smilies/alright.gif)
heh, when your game is over you'll enjoy my rant in the lurker thread =)
Please don't go. The drones need you. They look up to you.
November 14th, 2012, 00:24
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(November 13th, 2012, 14:16)Bigger Wrote: there are 4 size 2 cities. Serdoa has one of them:
scooter has another. any guesses on the other 2 Harry?
Slowcat grew t20, Azza and Serdoa grew t19, Scooter grew on t8.
Cheers for the t20 Demos, you don't have a copy for t19 do you? All I'm using is min, max and average soldiers so just noting those down might be easier than a screenshot every turn.
Lots of score changes due to land this turn which lets us know how much water everyone has in their first ring:
BRickabod - 8 land tiles
Commodore/Thoth - 8 land tiles
Mereohoc - 7 land tiles
Nakor/Jester/ Tatan - 6 land tiles
Plako - 8 land tiles
Pindicooter - 7 land tiles
SlowCat - 8 land tiles and pop increase
Xenu - 6 land tiles + tech
Also Xenu got a tech and I've got 6000 soldiers left to assign, so I'm going to say either:
- Xenu got Archery
- Xenu got The Wheel and someone got a warrior
- Xenu got Hunting and two others got warriors
I think the second is most likely. Any idea how to assign warriors before we have graphs?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
November 14th, 2012, 05:49
(This post was last modified: November 14th, 2012, 05:53 by Bigger.)
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no, sorry Im not much help with C&D :/.
serdoa advanced towards our city as expected. I expect him to head back west this turn:
I renamed the worker to Ishtar, a goddess in the gilgamesh epic. Pretty much out of Gilgamesh characters, I'll move onto the Illiad next ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif) .
we grow to size 2 next turn. In 2 turns, the warrior completes and we discover Bronze working. Hopefully the turns roll fast, I'm eager to see where copper is ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif) .
the warrior will have a 1 turn headstart on the scout (since the scout has to heal for a turn). I'm thinking we send the warrior south then east, while the scout hugs the coast line? That will make it easier for the warrior to turn around, while we don't need the scout to turn around.
demos:
![[Image: pyI7z.jpg]](http://i.imgur.com/pyI7z.jpg) .
btw, there are now at least 5 cities at size 2. Serdoa still has the #4 city.
Please don't go. The drones need you. They look up to you.
November 14th, 2012, 06:47
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Assigning warriors is quite a bit of guesswork. The only thing that you can try to do is think of which civs are growing (so that would need to be putting hammers into something other than workers / settlers), but don't have Fishing (to build WB) or other things to build (Stonehenge? Barracks?)
You can always just keep / track an "unassigned" power count to handle those. I think with this many players though power tracking is going to quickly prove fairly difficult
November 14th, 2012, 07:43
(This post was last modified: November 14th, 2012, 07:44 by Bigger.)
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no need for another pic, but Serdoa moved his scout S, S to the southern plains hill. I expect him to move SE, SW to the forest and out of our sight next turn.
Please don't go. The drones need you. They look up to you.
November 14th, 2012, 13:34
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When we grow to 2 you will need to work a plains forest instead of a grassforest for one turn to finsih the warrior because I left the citizen on the rice one extra turn by accident before switching to the wheat. In the end its all the same food and hammer wise.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
November 14th, 2012, 13:53
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(November 14th, 2012, 13:34)Lewwyn Wrote: When we grow to 2 you will need to work a plains forest instead of a grassforest for one turn to finsih the warrior because I left the citizen on the rice one extra turn by accident before switching to the wheat. In the end its all the same food and hammer wise.
oops! ok, ill make sure the warrior is completing before I end turn.
Please don't go. The drones need you. They look up to you.
November 15th, 2012, 02:27
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played the turn. next turn we start 2nd worker and see where copper is.
demos:
we grew to size 2, yet neither us nor Serdoa are on the top 5 cities, so at least 2 other civs also grew to size 2 this turn. the #4 city was founded on turn 1.
if we win the game this turn we will score 12701 points!!!
Also, xenu jumped up to number one in score. That's interesting.
confirmed from EP rations that Serdoa has met someone else (almost surely Azza). Nice side effect of not meeting Azza is we'll get graphs on Serdoa before he gets them on us ![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif) . If azza's paying attention to Serdoa's EP he can probably deduce that there is another civ not far from him to the north. But who pays that much attention?
Please don't go. The drones need you. They look up to you.
November 15th, 2012, 04:28
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(November 14th, 2012, 06:47)regoarrarr Wrote: You can always just keep / track an "unassigned" power count to handle those. I think with this many players though power tracking is going to quickly prove fairly difficult
It already is! I like having an unassigned column though, will try that...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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