Game mechanics trick: you have 6 triremes with 2xp and one galley with 0 xp. You want all 7 units to get 1 promo from a GG, how do you insure XP is distributed correctly?
Solution:
Ok, so the clock is winding down. The wanton LOLSuttrians threaten to take back North Korea's recent gains and then some. How has our glorious leaders prepared?
The Naval Front
8 triremes, plus the one completing in Songrim, and 4 galleys, one which can take morale. Those two stacks of Suttree are isolated, so I hope to draw them in and the annhilate them with my superior numbers and units. Long term, I hope to establish naval supremacy and reestablish the marble-crab city I razed off of Suttree. I'm not planning to invade his territory as that would just instigate a naval arm race a la PBEM49 which would cripple both of us. The triremes and galleys are named after the British ships in the Battle of Trafalgar for good luck.
The Land Front
That's a lot of units. Unfortunately, still a bit lacking in cats after I depleted them all destroying Suttree's stack, but I'll still have 12 which should be pretty good for defensive purposes. The HA and cat stack 1NW of Sinpo is my attempt at subterfuge, if Suttree moves in without taking into account possible hidden units, he could be in for a nasty surprise. The two LB on the hill N-NW of Sinpo are serving as zone defense in case Suttree tries for a mounted attack on Chongjin. 4 G2 LB, on a hill with walls should hold the city against at least 20 HA.
There's still a chance Suttree won't DOW next turn. Of course, then I'll set up my fleet to attack his stacks and kill them the turn after, so it really is forever war with us.