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RBP12 IT and Tech Issues Thread

Didn't see this before I played but why are we reloading? I don't see a reload-request. Maybe he had queued up his moves? Maybe he does not care? Oh well, I sure as hell won't remember my misclicks from this turn if we indeed reload...
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I'm not pleased with this situation but we can't really punish an undisciplined player without rewarding his neighbors which we don't want to do. This is the problem with zero-tolerance approach to reloads which you always advertise. And BaII will return only in 2 days. I definitely want to have this situation resolved long before.
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(August 12th, 2013, 04:18)Serdoa Wrote: Didn't see this before I played but why are we reloading? I don't see a reload-request. Maybe he had queued up his moves? Maybe he does not care? Oh well, I sure as hell won't remember my misclicks from this turn if we indeed reload...

Agree. Why reload when there is no request?
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(August 12th, 2013, 06:56)Nakor Wrote:
(August 12th, 2013, 04:18)Serdoa Wrote: Didn't see this before I played but why are we reloading? I don't see a reload-request. Maybe he had queued up his moves? Maybe he does not care? Oh well, I sure as hell won't remember my misclicks from this turn if we indeed reload...

Agree. Why reload when there is no request?

BaII is now away and will return only in two days; his sub doesn't read the forum. So - what kind of request do you reasonably expect in this situation?
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So...Kurumi played the turn. Seems like the game should have been paused if the game was going to be re-loaded (i.e. most people would check the tech thread to see what the pause was all about...at least I would hope so lol). I assume we are still going to re-load the game?
Global lurker smile ; played in Civ VI PBEM 4, 5, 15; DL suboptimal Civ VI PBEM 17
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Let's have a quick vote then. I think we should reload ASAP. My argument is that we don't just punish BaII but we also reward his opponents. One turn may be or may be not a big deal but I would understand if this situation would undercut BaII's motivation to continue playing seriously.
And can anyone pause the game until we sort it out?
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I paused the game. I'm rather frustrated by the turnpace and number of reloads we've had during the game. However, a reload is probably warranted here.
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Try to vote quickly guys smile I have about 5 hours before I'll be out of town and without server access for a few days.
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If they need a reload, they should post here. If his sub does not for whatever reason, I don't see it as our call to anticipate that he might need a reload because he didn't play a turn. Yes, he might not have played at all and looking at the turn times it seems even likely, but it is also possible imo that his sub did indeed queue up his moves BECAUSE he realized that he did hold up the turn last time.

But quite honestly, even if he didn't play at all I see no need to reload. There is hardly a way that this 1 lost turn will cost you the game. Yes, it MIGHT cost you a few worker turns if they weren't doing something anyhow and it MIGHT cost you some production if you finished a build and didn't queue a new one. But that's not costing you the game. If he is attacked right now, he might be in trouble and can't whip defensively of course. I doubt that's happening right now though, but if I'm wrong the attacker certainly can tell us (if he is revealed to BaII already, if not there is no need for a reload as BaII couldn't react to it anyhow).

Also, if we believe a reload is necessary because his sub didn't play, we can as well wait the next 2 days till he is back before deciding, because I doubt that his sub will play after a reload - he didn't for the last few days after all.
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(August 12th, 2013, 08:32)Serdoa Wrote: Also, if we believe a reload is necessary because his sub didn't play, we can as well wait the next 2 days till he is back before deciding, because I doubt that his sub will play after a reload - he didn't for the last few days after all.

Actually, he has just logged into the game...
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