Turn 75 - 1000 BC
Pictures are placeholders. Text and discussion to come in tomorrow. Quickie ... forgot to check if Boston hit #1 before I whipped it
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Boston
Boston just grew and the galley will finish next round. I whipped it anyway so that we can get a chariot (I think I put it into the queue) for Barb coverage. I was planning on playing a little more conservative with this chariot (ie no attacking barbs without good odds or without good reason).
After the chariot, plan was to finish the spear and then work on a lighthouse. We might be running into a happiness cap - if so - settler for Logan.
There is one cottage that it can work (currently being worked by Lynn) but it needs more. The two workers just completing the farm / road at Marblehead should stay in the region and put down some cottages for Lynn / Boston.
Cambridge
Cambridge is at its happy cap after a double whip. It will take a while to cool down (another 10t or so). I have it on a worker at the moment.
There are two workers who just finished a plains cottage. Please split one off to go to Lynn (1t of cottage into tile directly north of Cambridge on the way, 1t of road on tile south of sheep) with the other (depending on barb movement) heading to WSP (grassland cottage turn on the way). If the Barb does move to threaten the southern moving worker, then send him with the other and make it 2t of work.
Lynn
Lynn is currently building a WB for Marblehead. Marblehead has two good tiles to work so it won't need the WB for a while ... but if we can knock it out ... fine. One of the Cambridge workers is heading to Lynn and should cottage the tiles as indicated (starting with the tile 2S of the city.
W State Park
This will be a future Heroic Epic city ... but it needs food. I moved the worker back to finish the sheep pasture this turn. Next he should return to the plains hill and road (or the forest and road) heading towards the fur ... need the happy income.
There is another worker coming from Cambridge that will help bring the 2nd sheep on line.
Marblehead
Grow - work the wheat and copper ... crabs / oysters if netted. Not really much to do here for a while.
Exploring & Newly Finished Units
The galley out of Boston is heading south. The
explorer scout out of WSP is aiming to board the galley before going further south for the two huts. After picking up the huts, the scout should be dropped on the western land mass and should try and make contact with any other players over there.
The exploring units in the east (warrior / chariot) should head further east. I would suggest the warrior move onto the wine ... less change of landing beside a barb. The chariot ... either E or NE?
Boldly Being A Royal Pain in the Butt (BBARPitB)
Ignore him. He is only after transit rights to get further west to find others. He doesn't know it is a dead end full of barbs. I don't expect to see that scout again - it will be killed by a barb.