October 9th, 2014, 16:25
(This post was last modified: October 9th, 2014, 16:30 by retep.)
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Now domestically.
First were are our spreads 
Second, I don't know if you noticed but Commodore finished the Oracle.
Third, THH is worrisome especially because he start whiping the same turn that you plant OT and considering he is after you in turn order it could very well be a response to planting the city. Of course it could be a coincidence too.
Even so there is the posibility that he is attacking Dazed, hell are they still at war? I didn't check that 
THH has 5 cities you can predict the position of 4 of then if the fifth is touching Dazed borders then that is tention right there. There seems to be prety close if you ask me.
Edit: In case anyone wonder why I make different post or why I don't juts edit. Is because I think Ichabod has the email notification thing and I not sure that you get a notification is someone edit a post. Of course is also to increase my post count
Edit2: That was pretty funy Seven! Although we also lack Alphabet ( which explain why I write so bad  )
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(October 9th, 2014, 16:25)retep Wrote: Now domestically.
First were are our spreads 
Second, I don't know if you noticed but Commodore finished the Oracle.
Third, THH is worrisome especially because he start whiping the same turn that you plant OT and considering he is after you in turn order it could very well be a response to planting the city. Of course it could be a coincidence too.
Even so there is the posibility that he is attacking Dazed, hell are they still at war? I didn't check that 
THH has 5 cities you can predict the position of 4 of then if the fifth is touching Dazed borders then that is tention right there. There seems to be prety close if you ask me.
Edit: In case anyone wonder why I make different post or why I don't juts edit. Is because I think Ichabod has the email notification thing and I not sure that you get a notification is someone edit a post. Of course is also to up my post count
They are not at war anymore.
I'm really busy today and I wanted to sim the turn a bit, but I won't be able to. Do you have the time to come up with a plan for this turn? You can go ahead and play it, retep. Otherwise, there's a chance I'll have to play it tommorow.
What I think we need to do is avoid growth in both IB and OT, because the granaries get ready on this turn. The two workers on the sheep I'd probably move E and cottage (finishing with the third worker next turn), on the next turn, move to the tile close to stone that has 1 cottage turn and finish that, then going to the stone.
The rest, i don't know. I'd probably would leave the forest 1E of GT to the Pyramids chop, if needed.
If you can't play, I'll likely do it tomorrow or later today, if I manage to.
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I'll play tomorrow, no need to play it.
October 10th, 2014, 17:23
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Okay, so I made a crude plan for the next turns.
We get Mids EoT 56, in LS and we don't need a natural spread of Judaism. We just played turn 47, so we don't take that much to build it...
We have a settler moving for the Marble spot with 2 spears and an axe. Marble spot is already roaded.
We are making another settler for the island city and a Galley in EG.
I don't know exactly what to do with GT and OT production. OT will likely keep building the spearman, GT I think we need to heavily whip. I want culture there, so perhaps a monument is an option. Whipping a lighthouse after sailing seems good too.
I think we can speed up the marble city, if we want, by whipping the Capital. Not sure if it's a good idea.
The plan uses the following tile configuration for this turn:
The axe in LS is whipped after we hook up stone... Just realized I can whip only after we also spread Judaism, so perhaps we can get the Mids a turn sooner... I doubt it, tough... Well, we probably could, with an optimized plan, but I didn't have time for one, so t56 felt like a good turn...
October 11th, 2014, 14:49
(This post was last modified: October 11th, 2014, 14:50 by retep.)
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Hey Ichabod, Brazil won!  Sadly Peru lost yesterday
Sorry, I tried to play the turn but I just couldn't figure it what to do with the new workers from the capital and GT.
What is this plan that you speak of?
Maybe you could move the axe E of the shepp, is risky I know but I could give you a better warning if THH is attacking...
IT probably finish the spearman and IB? Workbot after the missionary? Asuming that ou make a missionary.
Also units are starting to cost money so you might want to keep an eye on that. For example after the worker in GT you probably don't need more worker for awhile.
October 11th, 2014, 15:59
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Yeah, Brazil won. Sadly, we'll need to win much more to forget about what happened in the WC.
I'm moving the warrior in IB to the hill W of OT to see a possible attack incoming (like mardoc suggested). After 2/3 turns the scout will be there and we can get the warrior back. We are not in danger of an attack through the N of IB, due to the hill sight and we don't need the military protection there yet, so we can afford to use the warrior for this for a while.
Here's the best Pyramids timing I managed to get:
EoT 55. The worker turns end up a bit messy, but we don't lose too much in the other cities...
We work the Mids for a turn without stone, which is bad, but we really need those hammers. The other cities grow most, probably always in improved tiles, perhaps one turn lost here and there.
LS ends this turn with the axe 14/23. These are the hammers we need to overflow exactly 23 hammers from the axe after its whipped, the max we can get.
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I think we can finish Sailing next turn, even with the new city being settled, so I'll offer THH OB when playing it. Do you guys agree?
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We are almost connecting our north to our south... Not sure how someone can settle there...
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So, there are two questions:
*Will Dazed go for the Pyramids with his Philo trait?
*Will THH attack us?
THH attack is really, really high. If he attacks, it's game over, unfortunately. He'll take 1 or 2 cities, which he likely won't be able to keep. There has to be something about this move that is based in non-game concerns. We'll see, though. Right now, I don't think THH can get to OB before we have 2 spears there + the axe. That's without much sacrifice, so we could get more. Well see, hopefully he goes for Dazed...
October 11th, 2014, 17:24
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Answers:
-No, he won't go for the mids.
-THH will attack Dazed.
Even if THH attacks you the game won't be over, other players will have setbacks too, the game will just be more challenging
October 11th, 2014, 18:18
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(October 11th, 2014, 17:24)retep Wrote: Answers:
-No, he won't go for the mids.
-THH will attack Dazed.
Even if THH attacks you the game won't be over, other players will have setbacks too, the game will just be more challenging
 I like those answers.
If we get sailing this soon, I'm thinking of whipping a lighthouse in GT. It's not so good because we still don't have the lake tiles inside borders, but we'll have at least one when we settle the marble city. It's that or whipping a monument, which seems a bit wasteful with religion... Now that I think of it, though, it seems THH expamded mostly north, so the island city on the sea by GT could very well be up for grabs, don't ypu think?
The new city will whip a granary and likely start a galley after that, to whip it too. After the settler in EG, I'll stagnate the city and give both food tiles to the new city, I think the timers work pretty well... Though, now that I think of it, we are getting Mids and Representation, so EG will want to grow too, not stagnate... Interesting decisions... It depends if we want that island city or not, which likely depends on THH giving us OB or not. If we have ITRs, an island city loses a bit of value. But where would we settle, if not in the island? Perhaps the island near THH and we whip a galley in GT? It could work.
Anyway, growing the Capital to the max size as soon as possible is a good idea, right? Religion + Rep gives us a happy cap of 11. So I guess we can grow into a library in there, because it'll be a lot of commerce.
Yes, another confusing post. I'm just trying to collect my thoughts a bit.
October 12th, 2014, 17:54
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Did you check the new save, retep?
I think we got the answers to the questions. We will get the Mids and THH will attack Dazed.
Dazed is at 3 cities, so he liely early rushed THH and failed and now THH is going for the kill.
We finished sailing at eot and no one has stone (we have TRs with everyone right now, at least for resources). Mids without stone is impossible. So, someone would need a very good plan to get the Mids before us, seeing that we have OR, stone and we'll finish them in less than 10t.
I offered OB to THH, who has a very small GNP due to all the units, so he's likely to accept our generous offer. Those TRs are going to be very good for our economy. He has OB with Commodore, but no TR as far as my demo reading goes.
Commodore is at 6 cities (we settled the 7th), but graphs show that he has maybe even less than half of our CY. Second place is THH for a good margin and we have a very good margin against THH. Seriously, for Commodore's CY to be so low, with him having 6 cities, all his cities must be size 1 or 2... It's really strange...
I'll make a better report later, with lots of pictures. But I really like our position. Actually, THH's attack can work out pretty well, if he can take off Dazed and get all those cities + land for him. Dazed underexpansion also helps us, because he'd be our northern/southern neighbour and all that land will be ours.
Quick thoughts: where are we heading now technologically? Currency? Calendar (we'll have marble for the MoM - Commodore also has it, by the way, he's the only one)? Perhaps Literature at some point (Great Library synnergizes very well with Representation and SPI)?
Do we try for the Great Lighthouse? No one has sailing, because we'd have TR's otherwise. I'm planning on whipping a lighthouse in GT, so we could start it there after we spread religion (if we don't plan to settle the island near GT right now, GT doesn't have anything really useful to build, so we could very well try for the wonder). Another option is OT, but that's a very exposed city. And we have the Capital, but getting a library there would also be nice...
I'm getting a WB in IB after the missionary for LS, but after that, and after the Mids, I think whipping some missionaries is at hand. We need to spread the religion, since the religion ins't spreading by itself.
Generally, I think we need to keep growing our cities. I don't see what we should be whipping right now and there aren't that many good places to settle left. Well, exploring a bit more will be a good move. I need to road those horses and get a chariot.
October 12th, 2014, 18:31
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Awesome! Was thinking mids wasn't likely, myself, just worth the failgold
I really hope you're reading the tea leaves right on THH. Not that I see any reason to disagree, I'm just nervous.
I like the Great Lighthouse - but it will be planting a target on our back to get that on top of the pyramids. So we'll need to boost our soldiers up a bit, maybe add in archery and horseback riding to the tech path - or Construction. If we go GLH, then we don't need Currency very fast, and island cities are still worth settling, since we'll run out of foreign routes.
I would head for Calendar next, myself; I think by the time we get there, we can use the extra happiness. And the MoM would be another really good wonder to land. But be prepared to divert to Construction if someone is threatening.
The one thing we might want to whip in is libraries. We're going to want the scientist slots and the multiplier to take full advantage of the mids. Or if not whip, at least start slowbuilding some. That would help our culture situation, too. And yeah, it looks like we're going to have to build some missionaries.
EitB 25 - Perpentach
Occasional mapmaker
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