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[SPOILER] Asoka of the Vikings (Nakor & Gaspar)

Also, Crossing is going to make liberal use of the whip with all that food. We should get a couple turns into the granary and two pop whip it before the library. The border expansion isn't that critical, and anyway, once CoL is in, we can make a 5T revolt to Caste and hire an artist for any border pop issues left.
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Did as you suggested in Crossing, going to whip next turn.
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Gaspar, I need your input. Do we revolt to Caste now and run some specialists for our border pops?
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Well - the only cities that still need border pops are Fishfood (completes a library next turn), Crossing (not really an issue any time soon given its location and that all the interesting tiles are first ring), Beaverpass (not really an issue given its location) and Riverland (borders will pop next turn.) Alternately, I'm not sure what the current build-plans around the empire are. If we've got many Settlers/Workers in the next 5T, we should stay and whip. If not, doesn't hurt to have the option to run specialists.

Basically, its hard for me to say without knowing exactly what your buildplans are, but until we get some other Civics, there's no reason we can't whip, revolt to Caste while the whip anger wears off, go back to Slavery to use the whip, rinse repeat.

One other point - I'd really like to see what's on that land jutting out above the coast of Fishfood. Be interesting to see if its worth trying to expand over there, or alternately, if that makes an interesting invasion point should others expand over there. Not sure what your gameplan for our scouting units is, but I'd like to get eyes on that area shortly.
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I'll look into scouting there. We have another WB done that can do the job.
Feel free to take a more active part in this game, if you like, I could use another hand in the game.

As for builds, I think workers/settlers and courthouses while regrowing. And missionary's in the capital and horseland once the monastries finish to spread the faith more.

Thoughts?
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Obviously with the demise of PBEM12, I'll have more time to invest here. I think I'm probably not going to sign up for any other games anytime soon - more and more I think its more fun to lurk than to play. Mostly because I know beyond a shadow of a doubt that I'm not good enough to win. wink

Anyway - I'm not really sure what I can do to help, but I'll try and do one of my classic entirely too much analysis, entirely not enough decision posts over the next day or two. Bottom line, we have longish NAPs with all of our neighbors, so all we should be doing is getting the rest of the possible city sites settled and improved as quickly as possible. I wouldn't build another unit that isn't going to be a city garrison until we have something better than Axes or we're about to be NAP-less.

Beyond workers and settlers, we should be aiming to get Courthouses and Markets (once we have currency) up as a priority, I wouldn't lose a lot of sleep over the Confucian stuff. Religion is handy and all, but we still don't have any religious Civics last I checked, so its just a happy cap boost, and most of our cities aren't near their happy cap yet - mostly because we don't have enough workers and I didn't let you build monuments. lol

Let's follow our PBEM12 plan - we decided to take the dove path (with the Vikings - what were we thinking) so let's keep settling til our economy completely collapses and then let cottage growth and economic buildings drag us out of it.
I've got some dirt on my shoulder, can you brush it off for me?
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That's my plan as well. Let's try to lay low and plan for an awesome comeback... don't know how yet, but there must be a way!
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The only thing we really can do is work as many cottages as possible while getting as many cities down as we can afford. Our tech rate is what's killing us, so improving our GNP for the long term should be a greater priority than anything else.

I would say priority should look like this:
1. Working cottages
2. Getting more workers
3. Getting settlers out
4. Building economic buildings
5. Naval exploration
6. Getting some trading posts up and working on a navy

Probably not get to 6 anytime soon, but we should be thinking about it.

I'd say a miracle comeback is probably not on the cards, but lets do the best we can.
I've got some dirt on my shoulder, can you brush it off for me?
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Okay, noted! Can you look in the game and see what needs to be changed then?
(Hope to get you a bit more active in game...)
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I'll take a gander at the game tonight, and I'll make some recommendations from there. From here on out I'll look at it in the old PBEM12 time slot every night. Perhaps of were going to play more together, we should make an effort to put together turn reports like we were in the other game. It gets pretty hard to follow even if you're checking daily if we don't know each others full thought process.

The only grim thing about this game is that all of our neighbors are the leaders. I think other than those 3, nobody else has played so well that we can't catch up. The other 3 we will have to war with eventually if we want ti take down a peg.
I've got some dirt on my shoulder, can you brush it off for me?
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