In maybe the quickest turnaround in a month, the next save is already in. I'm peeking about, and here are some thoughts:
1. Should we farm over The Villian entirely? Just farms and great people? Shared tiles can be cottages so other towns can eventually work them. Reasons not to do this are that we are trying to get our GNP rolling. But we can't hire two more great people and keep a good growth rate without more farms.
Speaking of which, I think we wait until Villian grows one more pop and then hire the two merchants.
2. New builds.
The Comeback: lighthouse?
Conan Destroyer: library?
TheVillian: forge? (another specialist to hire) Or does it build HAs?
All 3 cities can also build ikhandas if those are more important.
3. Next tech.
We can 1-turn meditation or polytheism at 0% science. I think we're actually pretty settled on that. We could also do Meditation if we choose.
4. Fierce's chariots: where did they go?
5. City & worker micro questions.
Lets fire the scientists in HappyAnniv, unless we really think we'll get a great person out of there. Plus, the plantation finishes this turn, so one of those scientists can work a 5f tile. Or we can just whip 3 pop away for the market now. Actually, if we fire the scientists and put one on the plantation and the other on the 2h jungle hill then we can 2-pop whip the market next turn.
Lets get the stone quarried so Moai becomes a more reasonable build. Until the stone is quarried, keep Pumping Iron growing so we can stack some whips and whip overflow into getting the wonder done sooner rather than later.
We need to get the forest hill by ConanDestroyer chopped. I would send the worker north of T3 for the job, after it finishes its cottage.
That's all I got