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Civ4 AI Survivor: Season Three

Of course, the game where I gave the least thought to my predictions is the one where I score a lot of points.  crazyeye
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(November 4th, 2017, 10:37)Dark Savant Wrote: Of course, the game where I gave the least thought to my predictions is the one where I score a lot of points.  crazyeye

shhh Don't tell people the secret. It worked for me back in game 3 or whatever it was when I was in a hurry, guessed and scored well. Taking it seriously and thinking about it since then, not so much. But it's been a fun ride, looking forward to the big final.
It may have looked easy, but that is because it was done correctly - Brian Moore
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The written report for Playoff Game Three has been finished. Feel free to check out what happened if you were unable to catch the Livestream on Friday. As a reminder, the Championship Game is coming up in two weeks on Saturday, November 18th. You can read the preview for the championship here, and then submit your predictions at this location. Thanks again to everyone who's been taking part in the competition. smile
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I'd like to thank the wildcard game for inspiring one of my new all time favorite civ 4 memories:

Liking what I saw of the raging barbs and never having turned them on before, I fired up a highlands map with them on. I figured the mountains would help me maintain some semblance of backlines. Long story short, highlands is an unusually large map script and many of the AIs got completely shut down by the swarms of barbs. I'm talking stacks of like 15 swords running around. Monty in particular lost most of his core and the barbs set up a continent spanning empire with large, well developed cities. Barb cities popped cultural borders, put up walls, developed cottages, connected luxuries... soon about a quarter of the map was full of size 12 barb cities culturally pressuring AI "empire" cities. Swarms of barb workers connected various patchwork barb empires with roads hundreds of tiles long, and barb stacks of doom used the roads to slaughter hapless AI scouts.

I've never seen anything like it, I'm tempted to keep playing the game to see how far the barbs can progress. They tech normally, right? Or are they bound by what the normal empires discover? Could the barbs reach the modern era? They're far larger than any AI empire currently.
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It would be fun to have a game like that where its last AI standing against the horde of barbs.
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(November 6th, 2017, 21:30)antisocialmunky Wrote: It would be fun to have a game like that where its last AI standing against the horde of barbs.


On the smaller map scripts it's just a matter of time before the AIs can claim the map, as even undeveloped cities cut off potential barb spawns. But a huge highlands map was... surprising. There were basically unlimited numbers of barbs and nothing could keep them out. It's something like 1700AD Monty's capital is size 2 and just received religion for the first time, as all trade has been forbidden by the barbs. Also his size 2 capital was surrounded by about 6 size 12 barb cities with 20 some units a piece in them.

Any AI that built the Great Wall would auto-win.
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(November 5th, 2017, 11:37)Sullla Wrote: The written report for Playoff Game Three has been finished. Feel free to check out what happened if you were unable to catch the Livestream on Friday. As a reminder, the Championship Game is coming up in two weeks on Saturday, November 18th. You can read the preview for the championship here, and then submit your predictions at this location. Thanks again to everyone who's been taking part in the competition. smile

It looks like something's up with your host/server
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I'd be interested in seeing that game Fluffball
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(November 8th, 2017, 05:21)Kuro Wrote: I'd be interested in seeing that game Fluffball

I got bored of it and started a new one on a higher difficulty. The same thing happened without raging barbs on (highlands map again.) It seems like any larger size highlands map is going to produce similar results. Give yourself a bunch of great spies on a huge highlands map on monarch or so and just watch the ai get absolutely slaughtered. I'm not sure if even diety could survive at all.

It makes sense since highlands map has zero ocean. The amount of land for barbs to spawn is probably 200% more than a pangea. Whacky map.
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(November 8th, 2017, 08:05)Fluffball Wrote:
(November 8th, 2017, 05:21)Kuro Wrote: I'd be interested in seeing that game Fluffball

I got bored of it and started a new one on a higher difficulty. The same thing happened without raging barbs on (highlands map again.) It seems like any larger size highlands map is going to produce similar results. Give yourself a bunch of great spies on a huge highlands map on monarch or so and just watch the ai get absolutely slaughtered. I'm not sure if even diety could survive at all.

It makes sense since highlands map has zero ocean. The amount of land for barbs to spawn is probably 200% more than a pangea. Whacky map.

How many AIs were in the game?

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