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Wargroove Game Organization Thread

GG SD! You had me worried on the big map, but the shorter supply lines and the huge income meant I could overwhelm your single barracks (with some help from Caesar). Nuru is a bit crap though. neenerneener

On the smaller map I was sure you had the upper hand after I stupidly concentrated on the air towers at the start. I guess spear spam is still the best way to go...

Another game or two?
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Joined the FoW game at SD's request- looks like there's no FTA countermeasures, though?
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(May 24th, 2019, 17:32)Old Harry Wrote: GG SD! You had me worried on the big map, but the shorter supply lines and the huge income meant I could overwhelm your single barracks (with some help from Caesar). Nuru is a bit crap though. neenerneener

On the smaller map I was sure you had the upper hand after I stupidly concentrated on the air towers at the start. I guess spear spam is still the best way to go...

Another game or two?

Yeah, nuru is a never-pick option for me now. Sedge is more appealing lol.
Smaller map i made some mistakes, but yeah spear spam is near-unstoppable with low low income.

(May 24th, 2019, 17:33)Bobchillingworth Wrote: Joined the FoW game at SD's request- looks like there's no FTA countermeasures, though?

No FTA countermeasures frown I asked a couple times for map suggestions though!
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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That's fine, if/when I lose I'll just blame you wink
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GG Bob.
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NOOO now bob has to blame me frown
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Sheesh, how embarrassing! shakehead
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I give up--apparently I'm doing something wrong in these WG games such that I always end up with half the units you do, so I'm done trying.

Edit: Yes, I rage-quit, but I seriously don't know what I'm doing wrong--when both players have more value I can see than I have total, it feels hopeless (and last turn didn't help matters in terms of me wanting to play on). It feels bad because I thought I was good at AW (and have certainly played enough of it to be good) but when I feel like I don't have any chance in every game I don't know why I play anymore.
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@Old Harry, im conceding to you. You ended up with more heavy units than i was hoping for, and CH's departure didnt give me a even decent chance of making a comeback. ( basically the same thing as what happened in your first game here. You got to capture a bunch of production/income about 4-5 turns before me, and this game snowballs i think harder than civ in that regard. GG. ( i didnt quit in-game as you have made it known that it sucks to not get a view of the game b4 the victory message. )
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Hey, thanks. This is getting pretty weird though - I don't feel like I've done anything in any of these FFA games yet. It seems like killing your neighbor is just a bad idea.

CH - do you want to play a dual? That should at least mean you don't get dogpiled again...
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