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[SPOILERS] Season 4: All Men Must Die

pics? is ot a barb uprising or just that time in the millenia?
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Just that time. Except a ton at once... 6 all entered border visibility/borders in a 2 turn span.

Here's the tail end:



That ax was whipped out of the capital. Also see that scout up north? I had to chop that out b/c 2 barbs charged that city, killing hte original warrior guard. So chopped out scout bought me a turn while another warrior came over to cover (notice Marth is empty).

So hasn't been pretty. The two barbs down south are dead now, killed one with the ax then the other suicided onto the ax. But derailed expansion when I already was doing a pretty good job of derailing myself.

For the curious the 5th warrior was over by Mario in the west, got it to suicide into a warrior over there, and the 6th was up north of Marth but turned around back into the fog.
Fear cuts deeper than swords.
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Notice the hilariously bad tech rate of 10bpt atm. Yeah...
Fear cuts deeper than swords.
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how's things?
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Not great, but improving. I landed the great lighthouse, which was good but expected.

Right now I'm in the middle of an insane REX to try and catch up to the leaders. It is totally unsustainable if someone calls me on it (Commodore is close enough by to profitably do so), but I think my early play was poor enough I'm out of this game unless I take substantial risks. So paper thin military, settle-settle-settle ho. It's easier to fund this as well b/c of the Great Lighthouse, as long as I settle by water (very easy on this map).

I meant to take pictures to answer this, but I forgot. I have to log back in at the end of this turn to avoid double moving TBS (had to do this last turn as well) so I give him his chance to kill my scout (I keep landing it next to his axemen), so I can try to remember to get pictures then.
Fear cuts deeper than swords.
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Here's the promised screenshots.

And yes, I'm aware of how absurd my empire is right now. And I'm not saying absurd as in absurdly awesome.

Empire part 1



Anddd... empire part 2



Notice the utterly abysmal teching rate. One solution... settle more. Specifically settle 3 island cities if I can find them to double the value of all my Great Lighthouse trade routes. Other solution is grow some onto cottages, which I'm also doing.

But I've definitely settled unto econ crash in an attempt to make up for the combination of slow traits and bad opening play. It's also totally far flung and a farmers gambit. But this is the time to play an absurd gambit. It has got me up to the middle of the pack in score, mfg, and crop yield though. Pretty predictable rock bottom in GNP though lol.

Commodore is the nearest one who could call me, but he's sitting pretty at the top of the pack in wonder land. He doesn't want a quagmire war, which is what i'll give him if he attacks. Metaknight is my plan for the final border. No idea how fair that is since idk where his capital is, but i'm fine with it at least.
Fear cuts deeper than swords.
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Pyramids landed, that's good. It'll help my abysmal happy cap (did an immediate switch to Representation).

Does anyone know of any good examples of someone running a pyramids economy? It's not something I've ever really tried before.

Besides that, my demos are pretty bad but I'm keeping up in city count. I'm hoping if size wise I stay within range of the leaders I can eventually leverage that potential into competitive demos. Probably too late to win, but it's the best plan I've got. Great Lighthouse is great for this, spamming settlers for the coasts is glorious.

This is the 2nd day in a row I've been busy until 11 so no pictures (or reports in my other games), hopefully I'll have more time to do proper reports tomorrow, which will include this game for once.
Fear cuts deeper than swords.
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(June 18th, 2014, 23:22)dtay Wrote: Pyramids landed, that's good. It'll help my abysmal happy cap (did an immediate switch to Representation).

Does anyone know of any good examples of someone running a pyramids economy? It's not something I've ever really tried before.

Besides that, my demos are pretty bad but I'm keeping up in city count. I'm hoping if size wise I stay within range of the leaders I can eventually leverage that potential into competitive demos. Probably too late to win, but it's the best plan I've got. Great Lighthouse is great for this, spamming settlers for the coasts is glorious.

This is the 2nd day in a row I've been busy until 11 so no pictures (or reports in my other games), hopefully I'll have more time to do proper reports tomorrow, which will include this game for once.
Is very easy, build libraries in your bigest cities lest say 4-5 and run scientists,still dont forget working cotages isa must.And there you have piramids economy. 4 libraries will gave you like 60 science net per turn.If you plan to go bankrupt(having 0 gold at max taxes) then at this time you will need like 6-8 libraries to be competititve.depends how you feel about economy.
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Mack's advice is good. If you want an example of what not to do refer to PB11 and what the guys who built the pyramids in that game did with their scant few rep specialists. It turns out that whipping them into cataphracts doesn't help you tech faster. The lesson? Work those specialists, otherwise rep doesn't do much more than effectively adding a ball court to your biggest cities.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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the classic example is NoSpace in pbem23. Full specialist economy for a massive short term bulb spree to get over 10000 beakers ahead by the late medieval age.
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