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RB Pitboss #3 [SPOILERS]- Suryavarman II of England

Hill. smile
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Agree on moving Gulliver to the hill SE. Best visibility and some defense bonus. Risk is a part of exploring.
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Waht about NE to see if anything else is on the river?
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Turn has rolled.

NE is a good choice as well -- see if there is anything east of the wet wheat/sheep to build a city to share them with the stone/furs site.

Pros: stays in forest, very likely has more forest to move into next turn; reveals tiles we are highly interested in
Cons: does not get visibility bonus of hill, leaves area directly east of capital unexplored

I am OK with either choice, but I think I like SE to the hill better. It will reveal an area which is closer to our capital, and might contain copper (if the map makers wanted it "reachable" in the first ring). But this is just a meta-game guess on my part.
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SE it is then smile
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meta-game guess = good idea. Feel free to move it SE (I'll be around in an hourish to play the turn if no one else does. Happy needs to be named.)
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T31. I forgot to rename Happy again.

Gulliver moved SE:

[Image: Civ4ScreenShot0108.jpg]

SE again? SE-S looks good (and safe)

Demogs:

[Image: Civ4ScreenShot0109.jpg]

Hannibal discovered Mining. That makes 2 civs (Hannibal and Mehmed) who has learned 3 techs: Agri, AH, and Mining. Everyone else has learned 2 techs.
Kublai grew to size 2, Napoleon to size 3. Someone built a warrior.
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SE-S Sounds good.
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Agree on SE-S. Turn has rolled.

Sugar, very nice. smile Fur, silver, and gold pre-Calendar. Silk, spice, and sugar with Calendar. If we can actually claim all of them we will have a pretty solid happiness situation.
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I hadn't moved yet, just went to grab screenies.

SE-S still looks fine (The lion moved S, so he's E-NE of our current position, and will be NE-N after moving SE).

However, there's something very interesting in the Demogs:

There were 2 score increases this turn, Willem and Hannibal, both consistent with an extra population point. Hannibal grew to size 4.
Willem founded a second city! yikes
Yes, T32. Both their cities are size 1, and it's 4 tiles from their capital. (It has 7 new land tiles: the easiest way to have 7 land tiles in your first 9, is that 2 of them were already in the 2nd border pop of your creative capital)

[Image: Civ4ScreenShot0111.jpg]

Their settler finished on T29. They founded on T1.
This is consistent with their IT issues about not switching to a 2nd settler, and being 4 tiles away: T30: move 2 tiles. T31: move 2 tiles. T32: Settle.

I think they went worker-worker-settler + founded on a plains hill. They went worker first (settler first finishes in 25t).

They started Fishing-Mining, discovering BW on T18, and Agriculture on T28.

If they didn't found on a plains hill, and the worker (built EOT15) first mined a hill (T16-20), and then started chopping (T21-28 ), they'd have gotten 102 hammers on T28. Not enough extra time for a build of some sort, and unless it took them 2t to move the worker either to a mineable hill or a chopable forest (seems absurdly unlikely for the first hill and first 2 chops), they'd be done already.

However, what if they went worker-worker-settler + plains hill founding?
Worker 1 finishes EOT12. Mines T13-17. Chops T18-21.
Worker 2: 5hpt T13-16: 20/60.
T17-T21: 6hpt = 50/60 + chop = 70/60.
Settler: 10/100 @ start. 6hpt. T22-29: +48hammers, so 58/100 + chops. W1 chops T22-25, T26-29. W2 chops T22-25, T26-29. 138/100. I hope that overflow didn't go to waste with their haste to act...(or if they held off on one of their chops to improve a second tile. They did not have Agriculture, though).

Edit: They could have also added a warrior or 2. However, unlike us, who are using a chop to finish it, they'd have had to slow-build the warrior, because a double-chop = bad overflow problems on a warrior. If they mined a plains hill, then they had 0 food in the box anyway. If it was a GHM, then they've got 3 food in the box, as of T29.
And either they or Bismarck lost a warrior way back when.
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