So blight is a bit of an annoyance.
So right now, we're making no money, we're making no science, and our cities are getting smaller and smaller and it'll take some time to grow them back. Sounds like a precarious situation.
So yeah, first order of business.
Aristofarms are good. They just aren't good enough in this situation. I essentially trade about 80-90ish tile yield commerce for about maybe 2/3rds of that amount from trade routes in all our cities, plus a ton of expense reduction from vastly lower city maintenance and civic upkeep. Remember what I said in a previous update, reducing expenses is generally better than increasing commerce in mid- to late-game because inflation has such a strong multiplying effect on expenses.
I briefly considered Military State, but the economic impact would be muted at best since it would've raised civic upkeep by about 15 gold on its own and the free level on all our units is more valuable than anything else.
As an added bonus, none of our cities starve during this time even while Blight counts down, so combined with the lost healthiness from Agrarianism we more or less shave a turn off of Blight's bad effects.
Concerning, but honestly, I'm not too concerned if Lanun ends up flipping that city, as hopefully we'll be long gone into the Elohim (or even Lanun themselves) by the time that has any meaningful effect.
The crossbows and longbows are the only thing in here that matter. Taking Radonnar should be a piece of cake.
Fell just short this turn. It took the entire stack of spectres from the previous turn just to soften up the crossbows and longbows, those things are
nasty. Fortunately, I managed to just barely kill them all off, so next turn should be the fall of Radonnar.
Huh, just noticed we got this from Conrond Mor. That should be pretty helpful for us.
Easy peasy.
Also, turns out I was wrong. We actually
gained commerce slightly with the civic swap despite one of our cities going into revolt, and we reduced expenses by about 80 gold or so. Maybe I'm wrong but I felt that was worth the switch.
Well this will help with the blight too. Nice.
Shame he has no gold to give. I decide to take Feiss Mabdon in the deal. It's a nice city close to our borders and it also has the Eyes and Ears Network. It doesn't seem to be providing techs to us like it should but it is letting us see what everyone else is researching, for what it's worth.
So with Tasunke taken cared of, there's only one thing to do.
And that, as we say, is that.
Welcome to Elohim.
There's way too much to examine here, so I won't even try, and I'll just leave haphazard the task of figuring out everything we need to do
Important bullet points based on our position
-This is definitely not like our Sheaim start. We have a lot of land, a lot of units, and a lot of useful tech.
-We are at war with Sheaim, since Khazad and Elohim had a defensive pact. This does give us an opportunity though, as we can probably wait for Kandros to leave his core cities open by moving his super stack, and then quickly strike his cities on our own, taking all his land, and then either move on to Tebryn or settle in.
-As for winning the game, the most obvious route is to just build the tower. We have all the mana node techs but lack Sorcery. With Kandros's land we'll have more than enough nodes to build all the towers. We also have several adepts at or close to 10 XP so dispel magic shouldn't be an issue. Could we just quickly research Sorcery and Arcane Lore, tower Strength of Will, and just win that way? I say yes. (We don't have smelting though, which is probably a worthwhile detour just for the extra workshop hammer. The towers are suuuuuper expensive.)
-Our economy is in the crapper
![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif)
I switched to Consumption and Military State immediately, which helped quite a bit (thank you Spiritual), but we're still running a deficit. Foreign Trade would be ideal, but I really don't want to switch out of Guardian of Nature until the brunt of the Blight has passed us by. I've set a couple of wealth builds and smuggler's port builds to hopefully get us going.
-We have both Corindale and our world spell, so we have plenty of Get Out Of Jail Free cards to use should our situation be threatened.
Alright haphazard1, you're up.