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Civilization V Solo Reports

Good report as always. I really like how you expoilted that CS for free infulence and a worker.

My only big issue is that are you aware that on level 1 you get insane bonues? I've read that SPs cost 67% less or so. It might have changed but if it is true I think it would not be possilbe to beat the 67% bonues and all the other crazy ones.
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MJW, I edited that to clean up your weird quoting of the wrong post there.

Yeah, I was meaning to come back to this thread. Settler difficulty gives you -50% cost to social policies, -66% to road maintenance cost, and -60% to all anger sources. The policy discount doesn't really get you ahead (-50% cost is nowhere near +50% more policies) but just keeps pace with the rest of the faster game. I'm sure no higher difficulty will beat it for finish time. I didn't get any worker from a CS, all the tributing was just money.
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(February 13th, 2018, 10:28)T-hawk Wrote: MJW, I edited that to clean up your weird quoting of the wrong post there.

Yeah, I was meaning to come back to this thread.  Settler difficulty gives you -50% cost to social policies, -66% to road maintenance cost, and -60% to all anger sources.  The policy discount doesn't really get you ahead (-50% cost is nowhere near +50% more policies) but just keeps pace with the rest of the faster game.  I'm sure no higher difficulty will beat it for finish time.  I didn't get any worker from a CS, all the tributing was just money.

I did that to show that I saw the settler difficulty had potential before you and that other player played your games. That post was referring to your Greece game.

I didn't know about the bonuses that much but I knew that they were insane and there would be no way for a game that didn't use them to keep up. People said that difficulty levels were actually two levels higher due to the "level 2 difficulty" glitch. And you are at level one. So the bonuses are about the same as the difference between Deity and King difficulties which is insane.
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Well, say what you mean instead of just quoting something old that looks like a mistake.  I also still don't know what you mean by "level 2 difficulty glitch". Anyway, I knew all along that the lowest level would probably be fastest. I decided then that I wasn't interested in that degeneracy, but then changed my mind.

The other big cheat on the lowest level is that barbs don't enter your borders, so you can play all farmer and skip military until militaristic CS give you some.
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(February 13th, 2018, 13:12)T-hawk Wrote: Well, say what you mean instead of just quoting something old that looks like a mistake.  I also still don't know what you mean by "level 2 difficulty glitch".  Anyway, I knew all along that the lowest level would probably be fastest.  I decided then that I wasn't interested in that degeneracy, but then changed my mind.

The other big cheat on the lowest level is that barbs don't enter your borders, so you can play all farmer and skip military until militaristic CS give you some.

The AI plays on Chieftain; not Prince.
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Grumpier...ererer old men, anyone? smile
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I went crazy in a new direction, so here you go for people who like to see me break a game: http://dos486.com/civ5/bnwx5/
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(April 9th, 2018, 09:31)T-hawk Wrote: I went crazy in a new direction, so here you go for people who like to see me break a game: http://dos486.com/civ5/bnwx5/

This sounds like my Civ 2 or SMAC games where I just reloaded like crazy before popping a hut/pod.

If you feel like playing SMAC again, you can go for extra-quick Transcendence (and in SMAC it'd help to play at lower difficulty).

You can of course also abuse the RNG in Civ 1, to conquer entire civilizations with one chariot, and then pop techs later once you have enough techs for that to be worth it.

You can pop settlers and workers in Civ 4 at low difficulty as you can in Civ 5.  You have more experience with that than I do, going for culture.

There's nothing quite as valuable you can exploit the RNG for in mature Civ 3.  You can without the Conquests expansion; you can reload to get a Great Leader and then rush wonders with them.

Now I'm wondering what other RNG abuse you can achieve in Civ 5.  lol
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Amazing! Pre-T100 win soon? wink
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Civ1 had a bunch of bizarre bugs. Three that come to mind that my brother inexplicably exploited in some sort of rock garden tending experiment:
1) Reactivating a settler gave it all its action points back, so you could do any tile improvement in a single turn.
2) If you did this on a transport ship, you could railroad the ocean for the railroad trade bonus.
3) If you loaded a saved game, all units had the action points back, so you could run your units all over the world in a single turn.
Click all the settlers to farm/railroad/whatever a tile, then reload and have them do it to the next tile over. He railroaded the entire world including oceans on turn 1 via hut pops. The game took him weeks of reloading. Whatever floats your boat I guess.
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