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[SPOILERS] Charriu and Zalson are fighting the honorable post count war!

T54 Part 2:

So just to finish my turn. I addressed the barb situation as best as I can. Still nothing to see on Shallow's side which is great. The only other thing noteworthy is that RFS still hasn't found his third city. He already had 2 full turns of movement for the settler. Well that can only be good for me, if he is growing slowly. Maybe Shallow will attack him later on, that would be the ideal point to snatch that sweet sweet food city from RFS.
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(August 2nd, 2018, 16:21)Charriu Wrote: T54 Part 2:

So just to finish my turn. I addressed the barb situation as best as I can. Still nothing to see on Shallow's side which is great. The only other thing noteworthy is that RFS still hasn't found his third city. He already had 2 full turns of movement for the settler. Well that can only be good for me, if he is growing slowly. Maybe Shallow will attack him later on, that would be the ideal point to snatch that sweet sweet food city from RFS.

He is really new to Civ. I wouldn't be surprised if he was building up a huge army or something for defense. Or maybe even barracks.
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Let's talk about something else; the war between Superdeath and Magic. Let's call this war, the "war of no gain".

Superdeath began his attack in T44 were he razed the third city from Magic. If I'm not mistaken the war is still going on. Since the beginning of the war Magic was able to rebuild his third city. As far as I can tell he's managing the situation good. Superdeath on the other hand is going all in with the impi rush it seems. He whipped four times the last turns, which he could only do because he gained ivory. Since the beginning of the game he is running on the lowest total population count of any player (his highest pop count ever was 5, Coeurva is already at 11).
PB38 spoiler
Back in PB38 he wrote that he is used to rushing. So the moment he got the Zulu he couldn't hold back and had to rush.

I think there will be a clear winner of this war and it is Coeurva. Superdeath invests a lot in this war, but so far was not able to gain anything. The city he took was autorazed, which hurt Magic, but also gained nothing for him. Magic is obviously hurt, but is holding himself up. This gives Coeurva a lot of free room to expand. Another thing to note is that Coeurva knows that this war is going on. This is just another example of why an early war is not that good for anybody involved in it.
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I've also looked into what the other players techs are according to the Known Tech Bonus (KTB), especially if Shallow has Animal Husbandry. Here is my reasoning:
  • I researched AH from T45 till T52
  • I already knew RFS and Coeurva and I met Shallow T50 and Superdeath on T51, so I could have received KTB from any one of them.
  • My tech rate looked just as expected if nobody or only one player has Animal Husbandry, right until I finished it
  • If 2 players would have known AH I would have gained more beakers
  • Superdeath improved the ivory in T52
  • Superdeath researched a tech in T44 and T53
  • Superdeath must have discovered AH at least in T44, otherwise he couldn't have improved the ivory
So according to this, I'm pretty sure that Shallow did not have Animal Husbandry till T51 or now.

EDIT: On another side note nobody got Sailing so far.
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T55:

International: RFS finally founded his 3rd city, don't know where.

[Image: Civ4ScreenShot0090.JPG?raw=1]

The barbs are coming. I must have missunderstood something from the code managing the barbs movement. Well I just have to deal with it. As you can see I moved War Wesley to the pigs. If the barb moves towards him and attacks him, he will attack against 4.4 % odds. I should win this unless the dice are really against me, not that that ever happened before  rolf 

Other then that you see I whipped Exdeath to produce the 4th settler, everything is still going as planned.

Graphs:

[Image: Civ4ScreenShot0091.JPG?raw=1]

We are doing really fine in GNP and were constantly on 1st or 2nd place, not that I tried.

[Image: Civ4ScreenShot0092.JPG?raw=1]

Coeurva is way above us in production, which does not surprise me, because he has one city extra and more pop. It's good to see RFS being so low in production especially because his Exp trait depends on hammers.

[Image: Civ4ScreenShot0093.JPG?raw=1]

We've come back in food, I expect another dip, because of my emergency archer plans in Wind Raptor. I was constantly 5th or 6th place for a lot of turns, but I'm really trying to work all the food I have except if it means growing into unhappiness.

[Image: Civ4ScreenShot0094.JPG?raw=1]

[Image: Civ4ScreenShot0095.JPG?raw=1]


I wanted to show this for quite some time but totally forgot. RFS has no culture buildings so far and Coeurva only has one barracks like us.
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T56:

I had the honor to finish the last turn so on we go with the next.

[Image: Civ4ScreenShot0096.JPG?raw=1]

As you can see I already managed the barb near Wind Raptor, which damaged my archer more then I wanted; but he got a promotion out of it, nice. The barb near Exdeath made the good move towards Wesley and will propably attack him on the interturn. He could also
  • move west, where he will be killed by my archer (which by the way I forgot to name in the game, he should be called Archie)
  • to the sugar, where he could pillage or attack Exdeath in which I produce another archer next turn
  • to the east, which would be really annoying
Hopefully he will attack Wesley and end his life that way.
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T57:

[Image: Civ4ScreenShot0097.JPG?raw=1]

The barb did the right decision and died at the hand of my War Wesley. As you can see I founded my 4th city, Siren. biggrin Karlabos is able to whip a spearman if needed so I send War Wilhelm towards Shallow to explore more of that side. I also started moving around my units. War Walpole (N of sugar) will go to Exdeath for happiness. The newly build archer there will go to Siren for protection and happiness. War Wesley (S of Siren) will start exploring towards the north-east. I want to meet the last player Magic, for the Known Tech Bonus and because he's my natural ally and might need support against Superdeath.
In other great news I'm finally in the Top 3 in food with 3rd place (40) against the best rival (42). I also did not get any KTB towards Sailing, so nobody has that tech as of now.
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Why the work boat at wind raptor? We need a galley first?
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Yes we do. But sailing is not in. I'm putting some hammers into a work boat so that it will be finished after the galley with the overflow.
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Thumbs up emoji!
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