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Took a quick run through and everything looks fine. We can re-hire scientists after we whip the settler at Crossing, but no need to before. Really wasn't anything to speak of that we haven't already spoken of. Need to focus growth everywhere, for when HR comes in, but we're a little food poor all around. Hit Enter without really doing anything.
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Vinland finished a Worker, ordered a Forge next.
Just shuffled some stuff around. Going to whip Crossing I and II next turn for a settler and a granary.
Monarchy in next turn.
We got research visibility on Luddite, he is teching Construction. Going for Rego next.
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Remember we want Crossing II's Granary to overflow to Moai. Then we'll do a TP and overflow that to Moai as well, then slow build the rest of it. Or at least that was the plan.
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Then I think we want to 2-pop whip Crossing 2 this turn. Else there is not much overflow into Maoi...
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Nakor, feel free to end turn without me. Having a crazy day and I won't be able to get in front of a computer with Civ until late. Assuming you're still awake.
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Ok, got to it anyway. Went ahead and whipped Crossing II for maximum overflow. Turn rolled over as I was logged in, so i guess I'll get us started here. Can't switch to HR til next turn, which is fine, we're not desperate for it atm. Still a couple of cities will particularly benefit from some cheap MP units. Vinland for one.
Meh, didn't really end up with time. I'll look more later.
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Good luck on settling that place. Any more pictures?
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Jumped in again to finish poking around.
Research set to IW if I didn't mention it earlier. Whipped the Settler in Crossing. Crossing II is getting overflow into Moai, it should switch to a TP next turn. I left a sign to that effect.
GSci made it to Greenland. Here's before the Academy:
And after:
Nothing exciting, an extra 10 bpt at 50%, but every little bit helps. We probably should be running binary, but eh. Sent the missionary to Riverland, we get another one this turn. We can revolt HR next turn, probably pair it with Caste as we'll want to get border pops quickly in our new cities. So any whipping we need for the short-term should happen this turn or next. Really not a great game for the whip, tbh, lot of food poor cities.
I put that chop at Fishfood into a spear. If you want something else, don't forget to change it before you end turn. Galley is in port, not sure whether you wanted the axe + worker or 2 workers first, so I left that decision to you. Galley carrying axe/settler pair is 1T away from the new city site. Move the work boat back into position to net the clams next turn as well, I used it to get a look at Locke's garrison in the short term.
Be ready for the diplomatic repercussions with Locke, but he can go to hell, honestly. He has way more room to expand than we do, with Locke as a neighbor. luddite changed his mind, btw. He's on Currency now and saving gold. Well, that or he's the slowest techer ever. :P
Not sure what else you might want pictures of, DMOC or anyone else, but just ask and we can provide. We're 6th in score and I actually think that's a fairly accurate depiction of our game right now. I'd say your top 5 are plako, Locke, LP, luddite and SM, and I'd put us 6th. WK and mackoti are on their way out, Adlain hopelessly behind, rego not really sure what went on there. I'm guessing they gave up too much for the Great Lighthouse, and with no IC-TR, its not nearly as sexy here. Still nice, but they're still well behind at the moment. Time will tell, I suppose.
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I really don't care about repercussions with Locke. He signed a NAP with us with the same intentions, settling more land.
Seems like I can't get a worker into the Galley this turn. Pretty annoying, but we'll move him next turn with an worker and an axe. The Galley can return for the second settler, another Axe and a worker. That should speed up things.
I think Rego & co are getting into good shape now as well. He asked us to help him and LP against Plako, but I'm not that happy about that since we're the one that will get attacked imho.
We do have a nice look at the Mackoti -Luddite battlefield. Insane amount of units there...
Ended turn.
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Yeah, ton of units there. Whole lot of hammers spent on axes/vultures. I enjoyed the view.
I agree re: Locke, just saying its going to happen.
I had the same opinion on rego. Everyone wants us to get involved because we're surrounded by the big dogs, but we're the ones who will suffer. I'm not going to commit to any double teams unless someone is firm and specific about their commitment, and even then, we have to be careful. I do think rego makes a relatively natural ally for us down the line, should we need to get involved with plako. But for now, we have a long NAP.
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