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pulled back in the north, pushed on in the south. Might not have been the right move as it revealed 4xCats and another LBow or two. I think threatening Pyscho is the right move.
Turn rolled and I popped the hut for a map. Yeah! I'll post some pics when I have time.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Adrianople is now bombed down to 6%. Next turn? Who knows if I have enough units.
I happened to catch BGN in the game at the same time and saw him take one of Cale's cities ... with knights. I am at least 12 turns (tech =100%) and 2400g away from knights.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
October 10th, 2014, 01:16
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No, you have not enough units to take Adrianople. Not even close. You will just lose that stack if it stays there and attack. In fact if I were Q, I would your stack with at least half my cats next turn, preventing you to do any serious damage, and you are missing a proper medic.
With BGN knights nearby and Qs longbows, I would say pull back and consolidate, make peace.
Psycho Pass would have been the target to go for. Hindsight 20/20.
mh
October 10th, 2014, 04:50
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I thnk you are right. I peeked at Psycho last turn - 4+ LBows.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
October 10th, 2014, 11:18
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Yeah its too late now to shift to Psycho, that will expose KillAKill to Q again.
mh
October 10th, 2014, 12:11
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Oh - and I turned on tech. Engineering in 4 (but we only have $ for 3).
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
October 23rd, 2014, 10:06
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I asked some of the nations that are dying for cash. Is that good or bad? At least one of them sent me 300g. That enabled me to blast through one of the religious techs and finish Monarchy at 0% tech ... on the way to Knights.
We have OBs with Krill and BGN. I expect that they are looking us over for where to attack. I am moving some of our units back from the Q front to the future Krill front. I am also building more super-galleys (can't remember their name).
Pikes are generally in production. Wine will become available next turn - there are workers ready to hook that up.
Finally - I am currently travelling ... back Fri evening. I may need a quick sub if the turn looks like rolling.
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
October 23rd, 2014, 10:20
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(October 23rd, 2014, 10:06)Ruff_Hi Wrote: Finally - I am currently travelling ... back Fri evening. I may need a quick sub if the turn looks like rolling.
I'm fairly thoroughly spoilered, but I'm taking tomorrow off so should be available to play if needed and sufficiently instructed.
October 23rd, 2014, 11:44
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Instructions? We stopped actually having any sort of plan for this game about 80 turns ago.
Ok - that is not true.
Plan #1 - capture some cities (done)
Plan #2 - actually kill some opponent units (outstanding)
Plan #3 - annoy Krill team
Plan #4 - annoy Krill team
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
October 23rd, 2014, 14:14
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(October 23rd, 2014, 11:44)Ruff_Hi Wrote: Plan #4 - annoy Krill team
I can get behind that one but since I've been reading their thread as well I know how to maximise that. You've noted that you're moving some units back to the Krill front; probably just need to be a bit more specific about which ones and which destinations and then I should be able to wing the rest....
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