Posts: 2,852
Threads: 20
Joined: Feb 2011
Assorted thoughts:
So far, my testing has indicated that Basium will share the benefits from Jonas's barbarian trait, but not be subject to the 10% research penalty. So it will be worthwhile to focus Clan cities toward gold and Mercurian cities toward beakers. I'm hoping specialization of cities and civics can give us a very competitive late game tech rate.
As far as settling goes, would it be worthwhile to just constantly produce settlers? At 1/4 the normal cost, it seems like a never-ending land grab could be ideal.
I don't plan to focus exclusively on an Armageddon play, but I would like to keep the option open to use it as a tool. Building the Mercurian Gate increases the counter, and I'd also like to build Prophecy of Ragnarok relatively early. I'd like to pop Seven Pines when the AC is very low, assuming I can find and settle it early(so I won't have to worry about it later.)
Some of the later game Angel units probably aren't worth teching towards, but Warhorses may be worth using a Tower of Divination on. Are any of the others worth the effort?
I think we're going to do very well.
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FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth