I would settle fewer but stronger cities, even if it leaves some unused tiles. You can always come back later and plant some filler cities to share some food sources if you decide it would be worth it. But especially early on I want the strongest cities I can get, as these early plants will become my future core.
I would go for (in order of priority):
- 2E1N of the stone Gets pigs for food, stone for wonder building (and cheap walls if needed), fresh water, some river tiles for commerce. It also helps block Sumer from expanding east into your northern zone.
- 2N of the northern corn Gets corn, incense, spices. Gives you control of the area to the edge of the jungles, which may or may not be useful depending what is up there.
- East of the capital, on the desert tile to reach the fish Gets fish and grass cows, coastal with 8 coastal tiles and 4 ocean tiles. Very strong Moai site, and can share some cottages with the capital.
- South of the capital, 1E1S of the pigs Gets pigs and corn, coastal with 8 coastal tiles and no ocean tiles. Also a potential strong Moai site if you don't want to put it at the fish city.
One problem with this plan is that the first three cities would all need a border pop to gain access to their resources. That will slow down development somewhat, but longer term you will have better cities. And only the stone/pigs city will really struggle, as your capital should get a second border pop in time for the corn/incense/spices city to work the corn immediately anyway. Fish/cows city can spend its time working cottages for the capital until it can pop borders, and the southern pigs/corn city has pigs first ring.
This would get you out to five strong cities, all the new ones close to the capital for lower maintenance, claiming at least one strong food source each, and picking up stone quite early when it is still useful for wonder chasing if you decide to do that. You also get two plantation happy resources for a bit later, plus the capital's wines at Monarchy. You might be able to get the dye as well, although it looks close enough to Sumeria that they will probably take it. The rice and sliks west of the desert are also likely to go to Sumeria unless you chase them very hard with your first settler. And given how crummy that land is, plus the distance from you and closeness to Sumeria...why bother? You can always take that area by force later if you decide to.
If you decide against going for the stone, then you could shift things around quite a bit. Your capital is too short on food to be a really strong hammer producer, so I am not sure chasing wonders is the best option anyway. But I rarely go for early wonders unless I have fantastic hammers at my capital or first city, so I am a bit biased.
Also, I have been playing a lot of FFH2 lately. All that desert just screams for a Water adept to Spring it into plains.