t141
Happenings this turn are SS is settled, missionary gifted to Munro. Munro accepted the proposed deal so we have units to draw on from him. Scouted the Indian city of Lockland (guarded by axeman and maceman). Believe I messed up the work orders for 2 of the workers in the east but shouldn't be serious.
TT - Will be founded next turn with settler from JJ
AA - Grows next turn. Will re-arrange tiles after growth so market is finished in 3T. Then switched to making an army.
BB - Spy done next turn. Grows in 3
DD - Library in 4 turns. GP in 20T
FF - Market finished next turn. Grows in 4. Currently 21C
EE - Worker slaved.
GG - Grows in 3 turns, currently size 11
HH - Grows next turn. Will finish market in 2T from worker chop.
II - Grows next turn.
JJ - Finished settler, moved to TT. Overflow going to spy 2T. Deer working on being connected up there.
LL - Finishes forge next turn. Could use some farms to be able to mine all the plain hills if it grows more. Good prod city.
MM - Settler next turn.
NN - Chopped worker, finished next turn.
PP - Grows next turn
RR - Terrace finished next turn from chop.
SS - (Scheming Scat) settled
Happenings this turn are SS is settled, missionary gifted to Munro. Munro accepted the proposed deal so we have units to draw on from him. Scouted the Indian city of Lockland (guarded by axeman and maceman). Believe I messed up the work orders for 2 of the workers in the east but shouldn't be serious.
TT - Will be founded next turn with settler from JJ
AA - Grows next turn. Will re-arrange tiles after growth so market is finished in 3T. Then switched to making an army.
BB - Spy done next turn. Grows in 3
DD - Library in 4 turns. GP in 20T
FF - Market finished next turn. Grows in 4. Currently 21C
EE - Worker slaved.
GG - Grows in 3 turns, currently size 11
HH - Grows next turn. Will finish market in 2T from worker chop.
II - Grows next turn.
JJ - Finished settler, moved to TT. Overflow going to spy 2T. Deer working on being connected up there.
LL - Finishes forge next turn. Could use some farms to be able to mine all the plain hills if it grows more. Good prod city.
MM - Settler next turn.
NN - Chopped worker, finished next turn.
PP - Grows next turn
RR - Terrace finished next turn from chop.
SS - (Scheming Scat) settled