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RB Pitboss #1 Spoiler -- Zara of the Holy Roman Empire

MWIN Wrote:Is Kodi coming after Pawn?

It's possible. He has moved troops so that they could reach hill north from Pawn next turn.
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If necessary draft another rifle if we have the pop in Pawn. With all the troops there the happy hit isnt a concern.

How long till the other rifles start arriving. Wish I had railroad. Try running cash and upgrade some Cav to flank off cannon before they can hit pawn and we should be ok. Flanking 2 cav should be able to wipe them out and we have plenty.

Good job taking roundabout. Maybe he will think peace again.

I cant see the situation but if we can crush his stack on the defense his entire civ will be open to attack unless he has been reinforcing instead of sending the troops to me.

Draft from Farm also it is close 2 turn walk for rifle.

I trust your judgement but I dont mind losing some cav and cuirs to wipe out the cannon. Without siege I doubt he can take pawn.
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is his stack on the flat land in the open or in the forest. Wish we had time to chop that. if in the forest wait till he hits the hill to flank his cannon off. if in the open proabably should have hit there.

Just thoughts Stalemate works for us but if we can draw him into a stack destroying attack then so be it. Hold pawn at all cost. We have what 2-3 cav without promo, and 8 cuirs and 5 has's

run cash and promote to cav and destoy the cannon. that is the key. I have of course been driniking so I am problable telling you what you already know.

Cry havoc let loose the hounds of war.
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I think you've enough catapults to weaken Kodii's stack in case he decides to attack so Pawn should be alright or at minimum price for taking it is very high. I can't draft Pawn after previous whip and draft it is size 4 currently.
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Did he advance to the hill? Do we have an opportunity to hit him on flat land with cats and then flank off his cannon?

Another thought I have is if he has a spy he will know farm is underdefended. He may try to bypass but would need to move on flat land to do it. If he does we have to hit him.

How many reinforcements are heading to the front and how long till they get there.

I see you are on now if you want I am in gmail.
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He didn't advance and I think you've enough power to keep Pawn. Former Roundabout (Munro renamed) is underdefended, but it might not make sense for Kodii to send troops there. However I've couple of drafted rifles in a galley that could be landed there for making fast attack expensive.
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btw. Someone probably Sunrise gifted Dye and reminded that you'll have NAP as long as either you or him cancel the trade after which the deal expires in 10 turns. I also killed wounded Kodiis Caravel near Roundabaout. (Munro did attack before us)
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Status quo near Pawn continues. Kodii has concentrated pretty much everything there. He also fixed road towards former roundabout. Your spy is on that road so, if nescessary road could be cut. I'm also sending 2 rifles to Roundabout to assist Munro in case Koddi gets some ideas.

Picture shows Kodiis Cannon stack. Furthermore Kodii has a 3*rifles+Cannon in the other side of the river and his mounted stack is under the spy west (~12 Catapracts + there is additional cannon there). Kodii has also ~5 Muskets in the city.

[Image: civ4screenshot0327.jpg]
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Maybe this is just me but wouldnt it be bennificial to destroy that stack. 3-4 cats and then cav to flank off the cannon then mop up. Mounted cant get here in 1 turn and without cannon cant take the city.

Also killing a gg medic cant be bad.

Maybe I am off in my math but I think 3-4 cats would be enough and I have enough units to finish it off

The more I look at it and as long as my math isnt off (I cant sim it) I think destroying the stack would be the best thing. Allow me to move up and put pressure on Urumki again instead of hunkering down.

And there are two workers in that stack smile

Let me know if it is possible and if so kill them.
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I looked at it again wouldnt need to use rifles in attack at all. pleanty of cuirs. Also the phants would be good when catapharacts are top defender. One is combat 2 formation. Like I said unless I am way off base kill that stacksmile

His mounted stack is 2 turns from being able to hit pawn and the mini rifle cannon stack north of the river is 4 turns.
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