January 18th, 2011, 10:45
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SevenSpirits Wrote:Anachronymists?
Emoticonfederates?
(Obviously those are portmanteaus, not real words.)
Emoticonfederates sounds good. I took that into use. Thanks SevenSpirits.
I also checked the tile SW from our capital and its fresh water there.
January 18th, 2011, 14:02
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plako Wrote:Emoticonfederates sounds good. I took that into use. Thanks SevenSpirits.
Cool. I like your naming scheme, it's awesome.
January 18th, 2011, 23:15
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plako Wrote:Emoticonfederates sounds good. I took that into use. Thanks SevenSpirits.
I also checked the tile SW from our capital and its fresh water there.
Imagine being financial.
Also, is anyone good at C&D?
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
January 19th, 2011, 06:46
(This post was last modified: January 19th, 2011, 07:24 by plako.)
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antisocialmunky Wrote:Also, is anyone good at C&D?
I think I could be, but haven't found it fun enough to do so far. Maybe in this game . I don't mind, if someone would be intrested in doing that though.
Naturally I follow obvious things from event log, score, demographics, and victory screen pretty much every time I log in. However I rarely go that deep to analyze more subtle things and I usually only write about most important findings. So far I've found e.g. that it seems everyone has 3/1 tiles available and Expansive leaders are probably using 3 hammer deer and the ones who want warrior first or are not expansive might work 3 food deer. I also suspect that most of the nations without Hunting will start with it. Although someone might try to fool us and delay it a turn or 3 and time it when their worker is finished.
January 19th, 2011, 15:33
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Finally turn flipped. I really hope next turn goes through faster since the timer seems to still be almost 100h.
Moved warrior SE that revealed more of the lake and forested tile. Next turn SE is probably best. For some reason Sunrise didn't settle. There might be differences in the starts after all since I've hard time figuring out where he would move and not settle, if he has similar start. Maybe above Deer to get 3 food start, but that doesn't seem better than settling on plains hill.
January 19th, 2011, 17:25
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:-\ I would have liked N SE SE. Gotta use those hills. Oh well, we'll get vision on the pop.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
January 19th, 2011, 23:23
Posts: 6,893
Threads: 42
Joined: Oct 2009
antisocialmunky Wrote::-\ I would have liked N SE SE. Gotta use those hills. Oh well, we'll get vision on the pop.
Because of the lake and border pop we get almost same tiles+more visible. I would only go to N, if ;-) would continue that general direction.
January 20th, 2011, 00:32
(This post was last modified: January 20th, 2011, 01:41 by plako.)
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Another thought concerning Sunrise not settling since settling above Deer seems pretty bad to me. He might be gambling and tries to settle aggresively towards someone. Needless to say this would be big gamble so I'm not sure about this either. At least I hope we're not the target, if that is the case ;-).
January 20th, 2011, 14:16
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Sunrise settled so some of my theories can be buried .
January 20th, 2011, 18:07
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Maybe he had a plains hill or something?
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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