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{Spoilers}Brian will write something interesting for Dave and lurkers to read

Turn eight as I said was uneventful, I moved north from the hill to an oasis thinking I'd get two moves. I didn't so no screenshot.

At eot I got this:
[Image: Agri.jpg]
As expected.

And demogs:
[Image: Demogsturn8.jpg]

The turn came back to me, so I moved the warrior two tiles this time, giving me:
[Image: westturn9.jpg]

And the demographics:
[Image: Demogsturn9.jpg]

I think after settling the double wheat in the east, I settle 1SW of the cows, yes both sides are cramped to the capital, but they've good food, are closely gridded and have nice tiles of their own even if not the full BFC, after that I can settle the floodplains.

Oh and I wonder what that is in the fog?

After I hit turn, the worker completed, so here's a first shot of the Inner Light in growth mode:
[Image: InnerLightturn9.jpg]

Go 1S with the worker, farm the floodplains, after that move to corn and farm, after that move to northern floodplains and farm before heading east to farm the wheat for my second city. Tests show I'll get two farms done for calender and starting a settler, and the second wheat will be farmed the turn I settle my second site.
Travelling on a mote of dust, suspended in a sunbeam.
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Eleven to be precise (two turn 1's)

Well this evening I decided to keep my warrior out there a bit longer, get to the mirror:
[Image: Westturn10-1.jpg]

More clams, nice.

Then a look at my city:
[Image: InnerLightturn10.jpg]

Pretty similar to the last turn, just showing the four hammer overflow from the worker.

And finally the demographics:
[Image: Demogsturn10.jpg]

Hiding Kneel got a tech this turn, probably Agri, as there was no change in the soldier numbers aside from the largest going to 10,000. I expect Sian to have popped a warrior, showing that change.
Travelling on a mote of dust, suspended in a sunbeam.
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The MoH is not on a floodplains tile, is it? Can that even happen?

Darrell
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Why so it is! Funny what things happen when the mapmaker has no qualms for naturalization... wink
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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That might be the best unimproved tile I've ever seen.

Darrell
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(April 16th, 2014, 09:43)darrelljs Wrote: That might be the best unimproved tile I've ever seen.

Darrell

I'd personally much rather be able to farm or cottage a 3/0/2 tile than have MoH on it. You can't even get a forest spread for to get a hammer out of it. The better a tile the more you want it improved.

Not dissing the map or anything.
Travelling on a mote of dust, suspended in a sunbeam.
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Tell you what, let's start a duel where you start with 21 3/0/2 improvable tiles and I start with 21 MoH river floodplain tiles, and see who wins smile.

Darrell
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(April 16th, 2014, 18:30)darrelljs Wrote: Tell you what, let's start a duel where you start with 21 3/0/2 improvable tiles and I start with 21 MoH river floodplain tiles, and see who wins smile.

Darrell

I think any game without the condition of you starting with Fanaticism would see me win. Wait nine turns and see what 5/0/2 tiles can do for a body.
Travelling on a mote of dust, suspended in a sunbeam.
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I've just played the turn. I met Rivanna in-game and seen quite a lot of weirdness. Will post tomorrow morning when I'll be in the mood.

Just finished training and I want to relax.

One question AI diplo=propose trade, aceept or reject proposal, no talking, correct?
Travelling on a mote of dust, suspended in a sunbeam.
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(April 17th, 2014, 15:09)Brian Shanahan Wrote: One question AI diplo=propose trade, aceept or reject proposal, no talking, correct?

Correct.
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