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[SPOILERS] Team EggHeads: DMOC and TeddyKGB (Now Lurker-Friendly!)

Quote:Hello,

I am very sorry, our team has been seriously understaffed. I have somewhat accidently engaged in the correspondence with Teddy at RB, as it was just easier.

I will be very happy to have a long NAP with you. I also think that Teddy's idea to exchange information about our neighbors was a very good one. Here are the long promised screenshots. Strangely, our scout just passed Yuufo's kingdom (shots are from this turn), but we still could not see any of the two newly founded Yuufo's cities.

Yours,

Maga and Asterix

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Quote:one more screenie that I had problem adding to the previous email. We would be very interested to see how Yuufo is expanding and if you have any info on lands between him and us

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Quote:Hi DMOC,
We are indeed researching Polytheism. If everything goes well we should be done with it next turn and that would allow us to found a religion. Let's pray... ;-)
I will keep in my mind that you are interested by a missionary even if it is much too early to discuss details.
Today we achieved the foundation of a fourth city that lies in the North. Unfortunately like our 3rd, it blocks the way back for your scout. So I think you should either explore eastwards or wait for an open borders deal. Writing is no priority for us but maybe as a creative leader (and Egg Head!) you will want to research it early. In any case be aware that there is a big Lion lurking on the shores of the lake near where your scout stands.
That with Rome and Sumeria being away is indeed very good news. I'm sure we can take advantage of that to enforce a long period of peace and prosperity in our part of the world. I greatly appreciate your cooperation and look forward more mutual benefits.

The Care Bears
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Some interesting stuff out of those messages! Here are some of my suggestions.

1. We should try to send a message back to team Margarita about the land we've explored (but crop off info appropriately). We definitely should send what we've seen of Care Bears.
2. Looks like the rice is (as expected) closer to Orgynized than us. Do we want to send a unit to meet them at last? Fortunately, the lake seems like it might make him expand away from us to start.
3. What do we want to do about the scout? If he moves, and the holy city for India ends up being in their third city, the culture in 2 turns will block us. (Unless they revolt immediately)

Team India (Care Bears) settled their fourth (!) city already, while Team Orgynized got their second this turn (turn 42). So what are the Napoleon/Sumeria team doing? I don't think they have a second city up yet.
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(September 22nd, 2013, 22:39)DMOC Wrote: What's the plan with the warrior just built from MIT?

Had moved him just in case we want to fogbust North.
Now, I'm thinking we should keep him close.
Our next warrior due T51 from MIT or it could be T47 if we need it faster.

'Dave' warrior move 3; 1; 7(4) next?
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Quote:Hello Maga and Asterix,

Thank you for screenshots and info you sent to us. Once I login, I can take some screenshots of CareBears land and send it to you.

Their 2nd city was planted in SouthEast direction from capital near riverside corn and incense.
Their 3rd city was planted in SouthWest direction with silver in 2nd ring.
This turn they plant 4th(!) city, we can assume it close to their gold, but we are not 100% sure.

Can you tell us, do you have NAP with them right now? We have short NAP with them ourselves.

We are also had some sort of EP agreement, so now we are put EP on your team.
Could you help us contact with LP? If he has some units in our direction we could meet him halfway.

-TeddyKGB, team EggHeads.
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(September 24th, 2013, 14:47)Raptorous Wrote: I see that some team built the Stonehenge ...I wonder who could built it and I think it's Orgy team. They have industrial leader and maybe they find stone resource...Am I right.

Many team has used the civic SLavery..who is neighbour of aggressive Rome...They have Copper very fast and Agressive axes too.
The competition is loooking good, some team has two cities.
Orgy also is the leader at the moment.

Strange post to put in teach thread...
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I would suggest keeping the northern warrior back home for defense and city garrison unhappiness. Though if we have barbarians coming from outside, we'd rather have the battles by the border, so that's another thing to consider.

Teddy, can you play the turn? I'm going to be pressed for time.
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Yup, we'll play it in one hour or so.

What our south warrior move? Is it 3?
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T42. Move northern warrior on Cow, move southern warrior 3 to discover 'our silver'.
Scout and western warrior keep healing.

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Cities:
Vicky/India: Turns 28, T37 and T42
Us: Turn 33
Isabella/Inca: Turn 33
Pacal/NA: Turn 36
M&M (Willem): Turn 38
GG (Ragnar): Turn 38
Mansa/Zulu: Turn 38
Darius/England: Turn 39
Orgy (HC/Dutch): Turn 42
Pony (Nap/Sumeria): ---

Total cities: 21. Barbs could enter culture.
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T43. Didn't move warrior on the cow.
Move scout on furs to continue 9-9 next turn.

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