zakalwe Wrote:Heh, now I'm curious how you solved it. The intended solution does use the green block.
Freeze the blues except the middle three. Pave the bottom with four grey blocks and a frozen blue block. Use two blue blocks to transport the remaining grey block over to the portal.
Now you have to tell me the intended solution; it stumped me until I actively ignored what it seemed you were going for.
Right, that's essentially the intended solution except that
you were a bit smarter than me and walked a block over rather than building a permanent bridge to the portal.
You can build a solid bridge using the three blues and five greys by leaving two hollow spaces below frozen blue blocks. Then use the green block for the actual walking part.
Anyway, freezing all but the middle three blues was indeed the "twist" that I was going for. You get a bonus point for leaving the green block in place.
Edit: It just occurred to me that based on your solution, an even more devilish version of this level would be moving the portal one space up.
Nice puzzle game - the only thing I don't like about it is that the mechanic of coloured blocks passing through each other, and how 2+ stacked blocks in the same place work, feels unintuitive
Terra Firma:
I used the same mobile bridging technique as SS did to do this without the green block, I remember having to use this in other levels
Obstacle Course:
This one is neat, and not too difficult
Watch Your Step:
The key to this one was discovering that a block could be stopped from solidifying on a goal square by placing another block of a different colour on that square (not very intuitive.) The symmetry breaking aspect is nice.
Tall Order:
The hardest of the bridge building puzzles, and a nice optimization
Broken Steps:
the mechanical movement right then left is satisfying to play through
Never Look Back:
Annoying red herrings on this level with the colour of the red block being irrelevant and the green teleporter unused.
Novice just published the mother of all tower/bridge builders with his Step by Step.
I really enjoyed solving that one; I had to resort to logical reasoning to determine which block to move where. I thought my reasoning must be off for sure when I concluded that I somehow had to move a grey block... there??, and it was extremely satisfying to discover that my reasoning was in fact spot on.
My own Trial by Fire is probably easy in comparison, but it should be aesthetically pleasing.
zakalwe Wrote:Novice just published the mother of all tower/bridge builders with his Step by Step.
I really enjoyed solving that one; I had to resort to logical reasoning to determine which block to move where. I thought my reasoning must be off for sure when I concluded that I somehow had to move a grey block... there??, and it was extremely satisfying to discover that my reasoning was in fact spot on.
Out of interest, how did you solve it? It's fairly complex so it wouldn't surprise me if there were several (non-trivially) different solutions.
Trial by Fire was indeed pleasing - very clever design, although its clean structure made it relatively easy to solve.
Using the blue block on which it rests, plus one other colored block, walk the second row grey block at the lower right towards the left. Drop a red block on to the third row red target when passing it, and keep going until the grep block rests against a one-tile solid block. Bring in a third colored block and walk the grey block on the lower left over to butt against the left side of the one-tile solid block, creating a second row platform three tiles wide, connecting the two four-tile "tetris" pieces. Walk another grey block across the platform, so that blocks from the top left have a path onto the L piece. Using yet more walking, build a grey-colored-grey tower on the L and use the two reds on top of the two-tile solid block to fetch another grey block, so that two reds and one grey block are sitting on top of the two-tile solid block. That concludes the building phase. Now basically just drop everything into place, with a little care to make sure you are doing it in the right order.
I cant get the blues into position to ignore the teleporter, and I can only freeze 3 blues before running out of them to get victory, and I need more to bridge across the span if I teleport the grey back up