Logged back in again.
T&A is still up for grabs.
Once Poly is in we could make a half hearted attempt at it in the capital. If we get it: +2 commerce, +1 h and +1 gold are kind of meh. But +2 GM and +3 GP GPPs per turn could prove useful. GP for a maybe shrine if we somehow manage to bag Philo, or a Gage. Nice either way. GM trade mission cash can fund a lot of tech or upgrades (assuming the GM doesn't get Krilled along the way
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If we don't get it: 2:1 hammer to gold conversion is always nice. Especially at this point in the game, when we're looking to grab key econ techs asap.
I swapped Hawk Ridge (the island city) over to Wealth rather than a Library. Not so much as I think we need the Wealth this turn as I think we need a Market before Lib here. Building Wealth for a turn preserves the overflow pending decsion.
My thinking: We currently have a free happy cap of 8 (once the whip anger subsides). At size 8 working Horses, Hamlet, Fish and 5 lighthoused coast we produce 20 commerce.
Market gives +2 happy = 4 commerce from +2 worked Coast tiles at size 10. = 25% boost to commerce yeild at any slider setting. +25% gold when banking.
Lib gives +25% (4 b) at 100 tech.
We break even at ~30%.
Market is pricier, but is worth more than the lib atm.
(btw: This would make an excellent Moai city once we can afford the stone city.
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In the meantime, nothing wrong with gold in the bank right effing now.