February 20th, 2011, 05:47
Posts: 748
Threads: 6
Joined: Dec 2010
Well, that was the argument made in the first place for not banning the clan outright. I didn't entirely agree with it at the time, and all we really know now is that this game on the given map will not resolve the issue.
The point was always that Rantine could take cities faster, because he simply has to walk into them, and cheaper, because you never lose a unit capturing a city (which also translates back to faster). Pyre zombies are only better than axemen specifically in the case where you lose a unit, their advantage on the other hand is that they can take down bigger units. So surely they're the perfect unit to make my point, not yours.
Sure, Rantine can take the cities eventually in theory, but certainly not faster any more, with the warrior-defended city having fallen already for some players, and the better defended cities requiring high level promotions and/or difficult to acquire items.
Anyway, I think it's an excellent and intriguing map, and I can't complain about the clan being nerfed when I said myself I thought they were overpowered for these settings. But I also think Ichabod has still basically been screwed over and is justified in being annoyed about it. I'm sure he'll deal with it though.