Deck composition is important as well. If it's secret, or has sufficient duplicates, there are far more roles one can claim.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |
WW #43 Signup - Greater Idea Mafia
|
Deck composition is important as well. If it's secret, or has sufficient duplicates, there are far more roles one can claim.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
From my perspective, the whole last game came down to figuring out what cards were left based on the deck setup. We had enough claims and discards to figure out exactly what roles existed, and were able to nail down everyone else based on that. That was bad. The having lost of information day one however is good. My 2c, as I said, I'm open to whatever for the most part.
(June 12th, 2016, 18:35)Jabbz Wrote: From my perspective, the whole last game came down to figuring out what cards were left based on the deck setup. We had enough claims and discards to figure out exactly what roles existed, and were able to nail down everyone else based on that. That was bad. The having lost of information day one however is good. My 2c, as I said, I'm open to whatever for the most part. From my perspective the entire scum team got under immediate scrutiny based on their discards, whereas half the town got semi-confirmed based on their discards. Halfway through day 1 three scum had made fake claims and two scum players had counter-claimed each other.
I have to run.
Ok. So where is the greater information part then if we don't display discards? From anonymous discards, deck setup, something else?
(June 13th, 2016, 01:00)novice Wrote:(June 12th, 2016, 18:35)Jabbz Wrote: From my perspective, the whole last game came down to figuring out what cards were left based on the deck setup. We had enough claims and discards to figure out exactly what roles existed, and were able to nail down everyone else based on that. That was bad. The having lost of information day one however is good. My 2c, as I said, I'm open to whatever for the most part. Lol that was rough time.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
If we don't show any discards at all the idea of having roles to discard is useless and only leads to an unbalanced setup.
If people are that heavily against showing discards we are better off with Jabbz giving out roles balancing the game around them and we have plain standard WW-game.
I agree we either need to know what the deck consisted off before everybody drew, or what was discarded otherwise this variant doesn't work
I liked the discards. With no revealed pack/pick-and-replace (so if one cop is drawn, another can be with equal prob.), fake claims are fine.
The reason I had to counter claim novice was there were hardly any roles available, and few that would be convincing.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(June 13th, 2016, 04:56)Jkaen Wrote: I agree we either need to know what the deck consisted off before everybody drew, or what was discarded otherwise this variant doesn't work The problem is that discarding a mafia role is statistically speaking a big town tell. (I think; we could of course spend day 1 discussing this. ) Townies should be free to *claim* that they discarded a mafia role, of course. But if we also want to mod-confirm that we should be aware of the implications.
If you know what I mean.
|