Bobchillingworth
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"Capture a bunch of properties" sounds about right, tbh. I guess I'd build some Artillery, maybe a lot of them, and try to save up for a Rocket. Probably spend every turn producing 2 Infantry + an Artillery + a tank or AA or other Artillery, except on turns where I'd want to deploy something heavier soon and go for just a bunch of foot soldiers to save up cash instead.
I'd avoid trading tanks with Nyvelion though, she'll grind you down in attritional warfare due to her combat bonuses. I think ranged units behind meatshields is key. Just pressure her and assist Fenn in bothering Bamboozle as you're able.
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Indirects+Mechs will work well for you here since you have the most bases, but don't neglect vehicles entirely - Tanks can still be handy for their movement alone. Once you have COP charged you can use it to threaten Nyvelion with the possibility of 3-move Mechs and 4-move Infs, so having a lot of those around will be good.
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Day 10, so I thought I'd do at least a small report:
![[Image: Day%2010%20End.png?dl=1]](https://www.dropbox.com/s/83rt4w6gmw2f7o8/Day%2010%20End.png?dl=1)
This is after I played my turn (I tried to get the before picture from the replay, but AWBW didn't want to give me the screenshot ![frown frown](https://www.realmsbeyond.net/forums/images/smilies/frown.gif) ), so you can see how I'm moving. I like my position, especially since BH has moved a lot of troops towards the middle front. Granted, I've moved a lot as well, but right now my troops on the left front are closer (two tanks vs one tank, and since the front's closer to my side my troops get there faster).
As for the middle front, I'm worried I'm leaving myself a little exposed there, but again, I have two tanks and two AAs, where BH has a tank and Battle Copter, while yellow's troops aren't in range. Any other suggestions? And any idea when hostilities are ever going to happen on the eastern front?
Bobchillingworth
Unregistered
I think you meant GS, not BH :P
Nyvelion is currently under-committed against you and over-invested in fighting Fenn- I think you can punish that, maybe move in aggressively with your arty. You're actually pretty close to her HQ already, I'd invest in pushing that way hard. A Rocket would really help you there, she can't easily counter one, especially with so few tanks... I think those B-Copters were a mistake. Fenn has a lot of pressure on him, but he's holding for now- I can send over units if he needs assistance. If you can kill GS, that's the game right there. I'd be aggressive given the current battlescape, capture the cities between you and GS and charge your power.
Fenn, do let me know if the pressure on your position is too much. I'm happy to contribute my B-Copters at the very least.
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I think I'm fine for now, but I may pull back a little to consolidate my front lines. If you see an opportunity to hit Xmo5's western forces with a B-Copter that'd be much appreciated, Bamboozle and Nyvelion have Copters running around but not much of an AA force at the moment.
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(July 4th, 2016, 01:52)Bobchillingworth Wrote: I think you meant GS, not BH :P Blackish-gray country that doesn't have spacemen for infantry, yet is still being led by Von Bolt
Quote:Nyvelion is currently under-committed against you and over-invested in fighting Fenn- I think you can punish that, maybe move in aggressively with your arty. You're actually pretty close to her HQ already, I'd invest in pushing that way hard. A Rocket would really help you there, she can't easily counter one, especially with so few tanks... I think those B-Copters were a mistake. Fenn has a lot of pressure on him, but he's holding for now- I can send over units if he needs assistance. If you can kill GS, that's the game right there. I'd be aggressive given the current battlescape, capture the cities between you and GS and charge your power.
Ironically, all those B-Copters (and the airport in general) are the reason why I'm scared of deploying only fragile indirects with my infantry. Should I be moving my vehicles back to the western front, even though that's where all of Nyvelion's vehicles/air units are?
Bobchillingworth
Unregistered
Hmm, well, you'll probably be down to a single functioning AA after Nyvelion moves. She only has one B-Copter out atm, so wait to see if she produces a second (which I suspect she will)- if so, move the healthy AA back to the west to support a push on the HQ, then produce a replacement. If not, try to keep it healthy but relevant on the eastern front, and produce another at your discretion. That's my advice.
Bobchillingworth
Unregistered
Heads-up that Xmo is likely to deploy his COP next turn, so hold off on building anything expensive if you can avoid it. Also be prepared for an enemy push. I should be able to use mine immediately after his, will assess then if it makes more sense to hold on to it for a day while we restock & repair.
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*sigh* This game feels like it's dying, mostly because it's taking a week for a turn cycle (8 days between turns this time). I know part of that is that we didn't plan our turns like a PBEM, but the turn's left with Nyvelion for the majority of that delay--at what point do we say something?
Anyway, let's do a report, since more interesting things are happening:
![[Image: Day%2012%20Start.png?dl=1]](https://www.dropbox.com/s/pbskjeoc0drlpsy/Day%2012%20Start.png?dl=1)
The one important thing this doesn't show is the power situation: Fenn (red, our Javier) has used his COP (for what purpose?), while Xmo5's (GE, their Kindle) has their COP available. As such, in addition to maneuvering around Nyvelion's Artillery, I also need to keep in mind an upcoming Urban Blight. Let's see how I moved:
![[Image: Day%2012%20End.png?dl=1]](https://www.dropbox.com/s/6kp6yxlkvrak8jj/Day%2012%20End.png?dl=1)
First of all, other than my builds (which I think I needed to build anyway), the only units on properties are some infantry and a damaged AA. I've also kept all my non-infantry units out of the way of the artillery, so hopefully things will go well. Any thoughts?
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I'd feel like interest in AWBW is starting to wane here, but apparently that tournament's getting some interest back. As for this game, it's been a week, so here's another report:
![[Image: Day%2013%20Start.png?dl=1]](https://www.dropbox.com/s/fntehwgi2nh5k5h/Day%2013%20Start.png?dl=1)
As expected, Xmo5 used Kindle's COP, but Bob did as well. That didn't do much on my front (it only weakened a new tank and a couple infantry for Nyvelion), but presumably it was more for the central front. We also see a bunch of weakening of my infantry, as would be expected when I started using them as a meatshield, and lure for the artillery to stay in one place. Now let's see what I did:
![[Image: Day%2013%20End.png?dl=1]](https://www.dropbox.com/s/oaw1mvoakp4m2oh/Day%2013%20End.png?dl=1)
I've broken through to the Artillery! Unfortunately, since I couldn't kill them, my tanks are going to get some pot shots taken at them (unless Nyvelion decides to retreat, which would be a fine result for me. I'm also moving stuff up, including that Artillery. Originally I thought it was going to be safe, but it looks like it's probably dead if Nyvelion wants it to be. Obviously it only is guarded on one of the sides by a 3 HP Infantry, but that 9 HP Infantry also isn't completely solid, and could be killed if she moves her B-Copters up. I also moved that Anti-Air up, but that's more-clearly been a sacrifice to distract Nyvelion from my tanks (and capturing infantry, to an extent).
Overall, I think my position is good, but that flank worries me a lot--if someone decides to cover me there I could easily strike at the heart of Nyvelion, ending this game (or at least making it go a lot more quickly ![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif) ).
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