Who is winning?
The 100 turn marker is a great point to talk about who is winning. This my current ranking:
The 100 turn marker is a great point to talk about who is winning. This my current ranking:
- Shallow: Had a great start and was leading the pack together with Coeurva for the main part. His neighbors are RFS, Magic, Superdeath and Me. Superdeath and Magic got into a war pretty early and RFS is lacking from the start, so that gave Shallow a lot of uncontested space to expand to and being Imperalistic didn't hurt him either. Right now his fighting RFS and will likely take some more cities making him a monster in this game. Next target is propably the gems from Superdeath. The only good thing is by taking out RFS he is then neighbor to Coeurva/OT4E.
- Coeurva/OT4E: same as Shallow they had a great start. They have the same neighbors as Shallow and therefore also had room to expand. Snatching that Oracle and Buddhism was a great bonus. Superdeath also fears them, which is why the land between them is still unsettled. He also expanded peacefully into RFS territory. Their Stonehenge move was very aggressive, but the right thing to do. The only reason why I'm counting them second is because my first war with them hurt them a little bit and I intend to fight back hard in our second war. A lot will depend on how good they will use their upcoming praetorians.
- Magic: We are leaving the Top 2 and are getting to the midfield. He fought well in the early "War of no gains" and although he lost a city he worked himself back in a great way. I must admit I don't know much about his land. He lost a settler race against Shallow for the silver, but kept on going. Without the "War of no gains" he would have gotten that silver. The way he's constantly coming back and not given up earned him the third spot in my opinion.
- Superdeath: I still think that the early "War of no gains" was a mistake on his side, not because he may not got something out of it like a bit of pillaging gold and/or workers, but mainly because it helped Shallow and Coeurva/OT4E. Nonetheless he expanded fast thanks to the barb cities. He still has a lot of open space towards Coeurva/OT4E which he will have to settle sooner then later. The fight for the gems spot will lead into a war with Shallow sooner or later and I doubt that Superdeath can keep up with him. He could have easily been my 3rd pick, but I put him in 4th place because of one main flaw: He is not focused enough. He plays 2 sometimes 3 MP games at once and said himself that he does not focus so much on one game.
- Me: Well how did I got here. It's mainly due to the following factors: My traits were not that good as an early boost: Pro is awesome and I will likely take it again, but I feel like I'm not the right guy for Agg. Main problem here is that 3 players had great early bonus traits and two of them are now in Top 2. The second reason is that I let myself being boxed in. RFS settled in my direction as did Shallow. Superdeath taking the barb city near gems stopped me there and Coeurva took the gold. This actually brings me to my third reason: Not expanding to the gold as quickly as possible. I think settling Magissa before the gold was a mistake in the end. If I had gone for the gold first, I could have gotten it before T70. With Coeurva/OT4E playing a great game at the border, I'm now stuck in stagnation and I will have to fight a defensive war in a few turns. Things are not looking great right now.
- RFS: He made a lot of mistakes from the beginning, which is mainly because is new to Civ. I think growing to the happy cap in his capitol before building a settler was a big mistake and slowed him down in the beginning. After that he kept on growing his cities and forgot about expanding. That's mainly his biggest mistake, not expanding fast enough. Trying to settle the gold in T70 was also a big mistake. How would he have supported that city without any cities between his core and the gold. Right now he's feeling the MP heat and will likely go down against his neighbors. Oh I totally forgot to mention his absolute bonkers combination of Mongolia with Fin/Exp, which was very strange and bad in the end.
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Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer
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Pitboss: PB39, PB40, PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer
Buy me a coffee