Barb behaviour
CFC on barb behaviour and spawning
I find the following thresholds here:
C = number of cities
P = number of civs (players) alive
Barb units (as opposed to animals):
T20 AND
C = P * 1.5
Enter cultural borders to pillage:
C = P * 2 + 1
Become more aggressive:
C = P * 3 + 1
Depending on how rounding is handled, we might have triggered regular barb spawns now, which should be warriors only for quite a while.
CFC on barb behaviour and spawning
I find the following thresholds here:
C = number of cities
P = number of civs (players) alive
Barb units (as opposed to animals):
T20 AND
C = P * 1.5
Enter cultural borders to pillage:
C = P * 2 + 1
Become more aggressive:
C = P * 3 + 1
Depending on how rounding is handled, we might have triggered regular barb spawns now, which should be warriors only for quite a while.