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Have been watching the chat but have to go. Logged in game, adjusted EP spending, and marked Boring to remind us. Still have to end turn, but I can do that in a bit...
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Well, India has seen our email. (I saw them log onto gmail, although I was invisible at the time.) Now we wait for a response, which I suspect they may be formulating now.
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I logged in to end turn. A couple thoughts:
I saw research was at 80%. Was there any reason for this (I bumped it up, btw).
In regards to St. Paul and whipping a Stables: I don't see any real need for a stables here. The way I see it, we have 2 NCs currently, have another coming out of Boring with a chop, have Centralia completing a stables this turn and another city (CH) with a planned stables. In comparison, we have 1 spear, no axes, no cats. I think what we should do at St. Paul is switch to a cat next turn and double whip that, and then slow build axes/spears/cats as needed while growing into working mines.
In regards to the signs by Boring about chopping into a settler. I think that could be a fine idea, just that I'd rather send it to the Chasm agreement site. I think that site is simply stronger, as it has food in its first ring, and a good number of forests to chop, and a good number of hills. It should pretty quickly pay for itself if we can get workers over there.
At Lwood, what do you think about getting a worker out there after the barracks is chopped out?
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Turn rolled. I haven't made the changes I proposed about doing catapult instead of stables in St. Paul, but I still think we should.
We also broke the 100 base beaker mark  I have a couple screenshots to commemorate it, which I will post tomorrow. I did some rough math, and it looks like CS will be done on t99. Researching CS in 12t at this point of the game is not too shabby, I must say.
By the way, the Ottos have 70 hammers in the production box in Zingara currently -- keep an eye on that in the EP screen to see if it completes or keeps going up.
London also has 64 hammers in something, although I'm not too worried about that, as they are are allies (and should be going for the Great Wall soon they said, I wonder if that is it).
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Shoot the Moon Wrote:I logged in to end turn. A couple thoughts:
I saw research was at 80%. Was there any reason for this (I bumped it up, btw).
I was playing around with the slider to check out stats at 0% vs. 100%, but obviously didn't bump it back up to 100. good catch.
Quote:In regards to St. Paul and whipping a Stables: I don't see any real need for a stables here. The way I see it, we have 2 NCs currently, have another coming out of Boring with a chop, have Centralia completing a stables this turn and another city (CH) with a planned stables. In comparison, we have 1 spear, no axes, no cats. I think what we should do at St. Paul is switch to a cat next turn and double whip that, and then slow build axes/spears/cats as needed while growing into working mines.
Good call. I would rather focus on spears/cats - do axes give us anything useful that NCs do not? The way I have seen it is that an NC is basically a 2-move axe that can't get city raider.
Quote:In regards to the signs by Boring about chopping into a settler. I think that could be a fine idea, just that I'd rather send it to the Chasm agreement site. I think that site is simply stronger, as it has food in its first ring, and a good number of forests to chop, and a good number of hills. It should pretty quickly pay for itself if we can get workers over there.
Okay, I'm glad you like that idea. I see it being potentially stolen by DIM if we don't go there soon. And I also prefer the agreement site, just wanted to mark the other to talk it out.
Quote:At Lwood, what do you think about getting a worker out there after the barracks is chopped out?
Sounds good, we could always use more workers.
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Shoot the Moon Wrote:Turn rolled. I haven't made the changes I proposed about doing catapult instead of stables in St. Paul, but I still think we should. I'm too tired to log in tonight but I agree.
Quote:London also has 64 hammers in something, although I'm not too worried about that, as they are are allies (and should be going for the Great Wall soon they said, I wonder if that is it).
I'm pretty sure they already landed that. Probably a forge?
I will look at diplomacy and in game before work, and then follow up after work, around 6 pm tomorrow...
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A couple thoughts:
I'd like at least one axe in Lakewood before the war starts. A couple advantages Axes have over NCs: they get defensive bonuses (which will be significant in a city on a hill with expanded borders, and walls if we find ourselves in a bad spot), are cheaper by 15 hammers, and also get much better odds against spears. Essentially, I think axes are better for defense than NCs, and NCs are essentially 2 move axes when attacking. Any stack we have I'd like 2 or so axes in just so we can utilized defensive terrain.
In regards to the settler: I was actually saying I like the DIM site more than the NW one, not in regards to which there (although, I must say, I agree that the agreement site is superior too, although I wouldn't have used quite as strong of language if I was comparing the two eastern sites instead of eastern and west.)
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We got a reply from India:
Quote:Team Nice Shot,
We appreciate the effort you have put into crafting this offer. With as many civs as you no doubt had to work with to put it together it shows you do care about our relations, and coming up with a fair resolution to the dissolution of CAN. Kudos for that!
Unfortunately, we feel that we cannot agree to these terms. In normal circumstances we'd be more than happy to go back and forth on why we think we're getting screwed, and give you a chance to express why you are getting screwed. The problem is we're already spending such a disproportionate amount of effort on diplomacy (no doubt you feel the same way), that we don't wish to spend any more on what will surely be a complete and utter waste of time. Egypt's last e-mail, chalk full of lies and deceit as it was (hah...we got in one last volley!), made it crystal clear just how far apart our perceptions are on this issue, and citing archived chats and e-mails might give us some satisfaction but it won't give us what we feel is justice. We're sure you have your own strong feelings on the topic as well, and we don't want to minimize that aspect of the situation, but unfortunately this is where we are :-(. This in no way indicates a lack of desire on our part to continue diplomatic relations with your team, we just want to make sure the time spent has value.
If you want us to distribute Aesthetics as requested, we would consider it for Currency and Calendar (which you seem to think we already have). Construction under those conditions is of no value to us.
PARTY ON!
DJ Civ
India
I think we should send off a nice email in response that although we wish we could have come to an agreement, it seems our interests just won't mesh. I truly have no problem with these guys, either in game or out of game, (we could consider saying something along those lines in our response, btw) we just wound up on different sides of the alliance structure. After we send that email, we'd then have Mali send their email.
Also, I think we should whip St. Paul t91 or t92 instead of this turn. Essentially, I'd like to wind up at size 3 after the whip instead of size 2 with no food in the box, as we would by whipping next turn.
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Shoot the Moon Wrote:We got a reply from India:
I think we should send off a nice email in response that although we wish we could have come to an agreement, it seems our interests just won't mesh. I truly have no problem with these guys, either in game or out of game, (we could consider saying something along those lines in our response, btw) we just wound up on different sides of the alliance structure. After we send that email, we'd then have Mali send their email.
Also, I think we should whip St. Paul t91 or t92 instead of this turn. Essentially, I'd like to wind up at size 3 after the whip instead of size 2 with no food in the box, as we would by whipping next turn.
I will write that note after watching Fringe, and will post it here for proof reading. I'm glad that you and I both agree that we have nothing against the DJ Civ. If it were another game, I'd like to be in a close alliance with them. But you just can't pre-determine the way alliances will roll in a game like this. And from the sounds of it, they are only interested in AW in the future.
I'm very happy with their response, by the way. Since I'm still very newly de-lurk-ified, I desperately don't want to step on their toes, and it is apparent that we haven't... So, yay  ...
Okay, Bones and Fringe time!
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That sounds good. I sent the email around to the rest of PAT. Also chatted with England extensively, although nothing ground breaking.
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