So I was thinking that we stretch him out so he can't reinforce one spot too heavily and then pick him apart with Airships before walking in the force to take the border city:
We have 5 Galleons, currently loaded with 12Cavs and just 3 Rifles. On the island we have 7 Cavs and a pile of Rifles that we can use to resupply the Fleet.
T313:
1) Airships damage the SotLs until Privateers have >50% odds (they can't hit them, but will guarantee them odds on defense).
2) remaining Airships take the top off the units in Kaos Kontrol
3) Frigates bombard KK
4) take KK with whatever we need to use
5) Rebase 4 new Airships into KK - no MP needed since he has no Galleons in range
6) Workers road 22 from Koi
7) Stack of 7Cavs and all Koi Rifles move 99 from Ant Zen
8) SotL moves next to Staalplaat
T314:
1) Clean up SotLs
2) Airship dinks AZ defender(s?)
3) Cavs capture AZ
4) Workers road 99 from AZ
5) 4 new(?) Airships into AZ
6) Fleet restocks Rifles from Koi, moves next to AZ and restocks Cavs
7) remaining Airships dink whatever in range (care at Staalplaat since MG can intercept)
8) SotL starts to bombard SP
t315:
1) having pulled his reserves away from the border, we advance our stack from Chameleons to SP
2) we pick a target for fleet
3) Airships bombard stuff
4) We capture city amphibiously & fill with defenders
Meanwhile the two new Galleons from Donkeys can ferry units from the mainland onto the island, which can then run down to AZ and restock the main fleet.
His problems are the wide front, our mobility advantage (the lack of a road on the Silk limits his ability to transfer units between SP & Nettwerk), Aerial support, his widely spaced cities, but above all the low number of troops he has compared to us. We have to continue to be careful of potential surprises from the South, but I'm feeling pretty confident of our ability to deal with them.
(May 26th, 2016, 06:48)OT4E Wrote: I believe he checks Chameleons with his frigate every turn.
It's not Sentry is it? Otherwise he shouldn't be able to see into Chameleons - especially without OB. Of course he could have a Spy, but I suspect ours are the only ones (and they have started dying just as they outlive their usefulness). If we can afford it, I'll keep an Airship on the REM & Scooter borders now that we have pulled most extra troops away. Also, Scooter has started to replace the road towards Dolphins, which probably signals an Infantry-guarded expansion in that direction.