Replied back to LP
Quote:Hi there,
Sunrise and I had an interesting conversation about the dynamics of this whole merchant situation. I know you think that I just use him as the "bad cop" but he really does exist, even if he doesn't really post in the thread :-)
The reason that it was especially interesting is that what he does in "real life" is somehow related to economics / game theory and so he said it's a particularly interesting dynamic for him to study.
First of all, my analysis agrees with yours - it would be a 200 gold difference. The variable part is 100 gold * what a trade route with your city and my capital would be worth - most cities are 2gpt trade routes while Parkistani I think would be 4gpt (it may only be 3 though due to some of the other factors).
Anyways, sunrise was pointing out that proper econ theory says that we SHOULD offer you like 199 gold (assuming it's a 200g difference). But then there is also the psychological effect of things given that the stakes are relatively low (it is, after all, just a game) :-). The other question for you is whether costing one of your nine rivals (and in fact the one that is in last place) 150 gold is worth losing 50 gold yourself.
But, having said that, I'm not opposed to splitting the merchant payoff extra amount with you. I don't think I like the you get 100 gold and we get the rest, since I think it's a max of 200 and may only be 150 depending on the value of a trade route with Parkistani. But I would be willing to do a 50/50 split, as well as extend our current NAP, if we could come up with a proper settling agreement, which is probably necessary somewhat soon as well.
If I recall, our current settling arrangement had us conceding building our original city at the clams site in exchange for the low low price of errr nothing ;-), as well as both of us agreeing to not settle the "islands" until we further discussed it.
We are probably getting close to wanting to settle at least some of those areas. I don't know if you are also, but probably before too terribly long. So my proposal is that we split the merchant gold 50/50, and the Zulus take the odd number "picks" of those "island" sites (so 1st, 3rd, 5th, etc) and the Parkinstanians take the even picks (2nd, 4th, 6th). What do you think?