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[BTS] Civ IV Newbie Succession Game - Monarch - Beginning now!

Okay. Turn played, had a few interesting things, here we go for my first SG report ever

Turn 20 - I inherit the turn - have a look around. Looks like we are on the way to bronze working, our worker is nearly done, and our warrior is healing after his fight with the bear.
[Image: mLPiGKr.jpg]

My goals for this turnset
-Keep our scouting warrior active and alive. Get a promotion if possible.
-Meet another civ if one is nearby
-Find a good second city site
-Get the wheat farmed and try not to waste any worker turns.

I hit next turn to get started.

Turn 21 - nothing happens, worker building, warrior healing

Turn 22 - nothing happens, worker building, warrior healing

Turn 23 - worker finishes, I send him to the wheat and start to farm. I start Amsterdam on a warrior - we wouldn't have much use for a second worker yet and we want some growth.
[Image: NiHbewQ.jpg]

Turn 24 - our warrior gets attacked by a lion and survives, but is sent back down to 0.9 health. I give him Woodsman I which brings him up a bit. I decide to be safe and let him continue to heal back to full.
[Image: E3fVTEB.jpg]

Turn 25 - nothing happens, warrior building, warrior healing.

Turn 26 - the bear reappears near Amsterdam, I start to track his appearances with a sign which I update.

Turn 27 - our warrior is healed! I send him off into the unknown
[Image: l45pUHv.jpg]

Turn 28 - nothing happens, warrior building, warrior scouting

Turn 29 - Contact! We meet the Incans, led by Mr H Capac. Don't know what ceremonial ball is. Sounds dangerous.
[Image: 0c4yIuv.jpg]

Turn 30 - bear appears again. don't know where he keeps going. maybe to visit his cousin Winnie?

Turn 31
- Bear vanishes. I keep pushing back the fog. I think our farm finished on this turn but I didn't get a picture. I send the worker to the southeastern hill to mine it. We may not work it for a while, but its nice to have the hammer micro option.

Turn 32 - Wow, I'm bad at screenshots. Amsterdam has been size 2 for a while. Didn't get a picture. Set it to work the crabs along with the wheat - commerce is nice.

Turn 33 - We find stone! Maybe we can go for a stonehenge after we found our second city Shakuras? Also a lion appears to do liony stuff.
[Image: ccSY7Rq.jpg]

Turn 34 - Bronze working comes in. I don't see any need to chop any forests yet, so I keep the worker on the hill building the mine. Research set to The Wheel so we can keep our worker busy, and so we can get Pottery. I grabbed a second picture this turn because lions are lining up to eat our poor scouting warrior. Lucky he is on a hill.
[Image: xQlT2TH.jpg]
[Image: ZDcW82w.jpg]

Turn 35 - ONE DEAD LION COMING RIGHT UP
[Image: i1FiiF1.jpg]

Turn 36 - Second lion has vanished. I move off the hill and find myself on flat land. Second lion returns next to me between turns. Uh oh.

Turn 37 - I retreat back on to the hill to avoid the lion. We don't want to risk a 75% combat with our only warrior this early.

Turn 38 - Amsterdam grows to size 3 and expands borders. We see a pig to the north. Worker finishes the mine. I leave the third pop point on the lake tile for the commerce - we aren't in a rush for the warrior, so I don't see the need to work the mine yet. This is a decision I'm unsure of, please advise if this was correct. The Wheel now due in only 5 turns. Lion vanishes again, I send the worker back off to continue scouting.
[Image: afUxTut.jpg]

Turn 39 - I move the worker back to the forested hill west of Amsterdam.

Turn 40 - Worker arrives at the hill. Warrior continues to explore, he's on flatland but there was no avoiding this.
Final turn screenshot
[Image: vJoECT9.jpg]

Accomplished this set
-Got our warrior to woodsman I, and kept him alive
-Met Huayna Capac. Nothing to be done with him yet, but he's there for when we get writing
-Found stone!
-Farmed the wheat and mined the southeastern hill.
-Started us on the way to Pottery
-Amsterdam renamed to Aiur. This isn't in screenshots, but I like the idea of a Starcraft theme because SC2 is my other strategy game of choice.
-Size 3 capital, focusing on food and commerce for now.

Summary for the next player
-Warrior due in 3 turns
-The Wheel due in 3 turns
-Capital due to grow in 5, maybe a settler next?
-Worker ready to chop a forest if needed, or he can sit idle until we have The Wheel ready for some roads. That's up to BaII.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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Up next is BaII. Here is the save.


Attached Files
.zip   Dhal t40 BC-3000 newbSG.zip (Size: 44.07 KB / Downloads: 1)
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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Cool Beans, I got the save and i'm playing right now. Also just telling you I will probably not have any sort pictures, because they are acting really iffy, with the internet I have right now.(i'm in China right now)
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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okay no problem BaII, as long as you're nice and descriptive with what you do smile
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

Opened up the Save and immediately changed the build to a WB that is to be chopped out, I chopped the forest tile 1W of the cap. as well as working the plains mine.
Turn 44 Found the Inca borders NE of us, a fair distance away. Finished Wheel started on Pottery for Granaries and Cottages
Turn 45 WB finished, connected crabs
Turn 46 Finished the almost complete Warrior started on a Worker to be chopped out.
Turn 51 Pottery Comes in, following it up with Writing for our cheap lib.
Turn 52 Worker Completes, followed up with a warrior to guard our next settler. 1 worker chops 1 roads.
Turn 54 Warrior completes and I had just realized I misclicked to research sailing instead of Writing 60 beakers invested.
Turn 60 We have research Visibility on Capac

Ending notes, we should settle a city 1 N of the Sheep, grabs two food resources and is located on a river.
Might want to go for Archery next as we have no copper in sight so far.
Get another scout to scout the other side of the donut.


Attached Files
.zip   Dhal t60 BC-2500 newbSG.zip (Size: 55.96 KB / Downloads: 1)
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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Nice one BaII - Brian is up!
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

(August 30th, 2013, 23:23)Dhalphir Wrote: i don't think our capital will require any farms to get it to max size - every tile can feed itself once we get a lighthouse up except the mines, and the food bonuses can take care of that. we do have mining - we might have time to farm the corn then mine the southeastern hill before we need to start chopping the workboat.

If you are going max cottage strategy it is a good idea to farm tiles first to grow your city up to the 20 mark as soon as is possible (barring happy/health issues). You don't have to farm all the tiles, as for most of the early game that'll give way too much food, but extra farms early will actually grow your cottages faster. At 20 you convert enough farms back to cottages that you remain in steady state pop wise for the rest of the game.

Plus the more farms you have the better you cope with the whip
Travelling on a mote of dust, suspended in a sunbeam.
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Have the save, will poke around before playing.

Will edit this post with thoughts.

Ok we looked at the game, and we're revolting to slavery. Frankly I'm suprised it has not been done already. We're in a green and pleasant land and the whip will give us lots and lots of production.

Also we need granaries up and running, they're the single most important building in the game (50% food saved is massive).

And we need to scout to our north, as that'll be the land we'll most likely settle. Let HC develop the land for us before we take it with pointy sticks.

Am playing now.
Travelling on a mote of dust, suspended in a sunbeam.
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Ok the turns are as follows:
60 we go slavery.

61 whip settler overflow set to granary
[Image: Whip1.jpg]
[Image: Whip2.jpg]
[Image: Whip3akachop.jpg]
Just to illustrate the power of the whip, pretty much half the cost of a granary plus five four turns early for the settler.

62 Meet Shaka, he likes Huyana
[Image: HelloShaka.jpg]
IBT warrior for 2nd city survives a lion attack

64 Found Hiigara
[Image: Hiigara.jpg]
Discover that Ulundi is coastal
[Image: Ulundi.jpg]

67 Toku saunters in from the north west
[Image: Toku.jpg]
He knows neither Shaka nor HC
See uMungwhatever
[Image: uMung.jpg]
See barb warrior
[Image: Barbwarrior.jpg]
formula for barb entering cultural borders is 2n+1 cities (n=no of civs on map)

68 Aiur Granary>Warrior (for scouting)

69 Shaka will have WEs!!!
[Image: FeckArseDrink.jpg]
Be very careful with Shaka

71 My bestest buddy Shaka wants open borders
[Image: AnofferIcantrefuse.jpg]
Writing>AH in tech. We have a few AH resources. Tech path is unclear, we should discuss. Note: I didn't realise we had 60 beakers in Sailing, may want to cash that out.
Slow growth in Aiur due to whip anger

72 Aiur Warrior>Warrior>settler
Bear beside scouting warrior
[Image: EEP.jpg]
Hiigara expands to BFC & is connected
IBT our warrior is smarter than the average bear and survives. 1XP from woodie 2. Mind him
Put EP on Shaka

75 Find Copper!
[Image: Sweetmercifulmetal.jpg]
Dot-map will change due to this.

76 Aiur 1 turn of library then settler. It needs to grow to five.

80 Hand over
Ending pics:

The world as we know it
[Image: theworldasweknowit.jpg]
Fairly big arse on this one as it's two screenies stiched together, be warned.

Relations
[Image: Relations.jpg]
everybody is closer to each other than us. I recommend buddying to Shaka, possibly HC and taking out Toku.

Demogs
[Image: Demogs.jpg]
Food good, GNP ok, MFG bad. We can grow our second city some, but Aiur is at cap, so stagnate after we come off the settler.

Espionage
[Image: EPs.jpg]

Things to do.

1 Settle the copper, I've a location mapped, that location will be HE military pump.
2 Figure tech path. Do we want TGL (either), war or something else
3 Whip granary, settlers, workers, etc. The anger is 15 turns per whip which is fairly long, but slavery is the most efficient production we have.

Note: I'm playing with BUG mod enabled. If that=issue I'll disable, but I like the dot map feature.


Attached Files
.zip   Newb SG turn 80 BC-2000.zip (Size: 72.57 KB / Downloads: 3)
Travelling on a mote of dust, suspended in a sunbeam.
Reply

Oooh I made some silly decisions then. Learn and move on!
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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