(December 23rd, 2013, 04:25)Dhalphir Wrote: A game with multiple industrious civs can be a bit of a prisoner's dilemma situation.
They want to go for wonders, that's why they picked IND, to discourage you. But if they think you've been discouraged, maybe they don't race for the wonders and you can sneak one out from under them. But maybe they do still race for the wonders.
I think given the three IND civs we have here, we can be fairly sure they are going to leverage them hard, and I really worry that we would miss out on the wonder. A Colossus play could be two extra settlers.
I agree with you for the most part, except I don't think Colossus will be that high on the wishlist of most IND players. I think most other FIN players will want Colossus, but I also think they're feeling as discouraged as you're trying to make me
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I'm going to optimistically scratch those off my list, and leave in Jowy + whichever IND player gets Metal Casting. I don't think Jowy will make a play for the Oracle, it's a highly contested early wonder and I don't think he'll feel optimistic enough about his chances to get it.
In a straight race for Colossus, Jowy has on obvious leg up on me, since he's IND. Or does he???! Research time for Metal Casting will matter far, far more than construction time. And with both copper and a forge boosting wonder production, the difference is factor 2,75 vs factor 2,25. He'll only be producing it 22,2% faster than me. And I realistically expect to chop it out in one turn: Base cost is 250, that's 112 base hammers for me and 91 for Jowy. I only have to chop one more forest, and I ought to be able to chop it all in one turn. Next there's the forge, which he also gets an annoying bonus on. It has a base cost of 120, which will require heavy whipping. This is what my end plan would look like:
t?: Sometime before this, build an axeman to 34/35 and whip it to completion 64/35.
t0: Set the axeman to complete at size 6, hpt is 9. Overflow generated is 35 (I'd get 36 with something other than an axeman, just figured it'd be nice to have an axeman on the stack).
t1: Metal Casting hits! Axeman completes, build a forge next with 35 overflow and 9 hpt.
t2: 44/120 on the forge. Triple whip it to 134/120, still 9 hpt.
t3: Forge completes with 23 base hammers overflowing into Colossus. Finish 4 pre-chopped forests with workers on them for 80 base hammers, adding 9 hpt from the city and letting us finish Colossus in one turn with 112 base hammers = 252 Colossus hammers.
Jowy can at most do this one turn faster, and that's if he chops out both the forge and the Colossus. While that is possible, that requires either a significantly larger worker force or far more wasted turns pre-chopping forests and roading them. Is this expensive? Hell yeah. Is it worth it? Hell yeah! I have plenty forests to burn, my capital will regrow in no time and having 4 workers ready for this project by that time is not unreasonable. I also get a free 60% shot at training a Great Engineer, an opportunity I will not otherwise have available. I'd use that to race for Calendar if it's not already taken, I need it for Silk anyway. MoM is a much more expensive wonder, and I'm gambling that noone will have Marble hooked up yet. A Great Engineer would be a huge asset in this race.
So as far as my race with Jowy is concerned, it all comes down to who can research it faster. Neither of us have any advantages to help with that, and both have sub-par starting techs. I feel confident I can micro up beakers better than he can, and it doesn't take many to get a 3t advantage on a tech this expensive.
Now, that leaves the IND/Oracle player... This will be a tougher biscuit to chew. Here it comes down to how many turns I'll be behind in acquiring Metal Casting. I think the fact that noone has Mysticism and there are so many IND civs means it will fall a little later than it would otherwise. If you go for it and fail, you're behind quite a bit. Even if an IND player succesfully rushes it, I think he will more than likely be slow building it unless he does careful C&D to see who's researching what. And even if he does, how is he going to figure out that I'm about to get Metal Casting? He can make educated guesses if he has perfect C&D available to him, but I don't think he will have. Slow building a forge and Colossus will easily take 10-12 turns.
I'm going to read up on Colossus and Oracle build times in previous games to see how my plan stacks up. After that, I'll micro a focused Colossus plan. Rough draft:
1) Get another 2 settlers and 2 workers fairly soon, probably settler/worker/settler/worker.
2) Build cottages everywhere and keep cities at high pop and happiness.
3) Get MC right after Pottery and Hunting.