Sareln Wrote:I don't know for certain, but intuitively my mind expects the 33/67 chance. I base that off of the idea that each specialist/wonder puts GPP into a bucket for their type and the total GPP in the city is the sum of those buckets. I'd expect rounding to happen post-bucket summation for the whole thing to be consistent. If you look in the code and see GPP buckets for each type associated with each city, then I'd be willing to infer that that is the case.Simpler yet, I just set up a test in WorldBuilder. Turns out that multipliers don't affect % chances after all, as counterintuitive as it may be. So there's no gain to waiting until after you have a GPP multiplier building or civic if you're just intending on improving your % chances of a particular GPP. Of course, if you want to get a GPP (of some type) sooner, then waiting until after the GPP multiplier building or civic makes sense.
Sorry I can't help you beyond mere suppositions.
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |