Btw, attack from sea gives 50% of penalty. I think that if we are able to load in maces it is better than knights. Maces are cheaper and 2 city raider promotions makes them almost as effective as knights. And finally he will more likely keep some pikes in the city when sees our chariots.
I dont understand the difference between your plan and mine.
You dont want to attack from sea? We can try to predict what he keeps in the city and the number we can really overcome. With 10 units from sea we can actually kill 4-5 decent defenders. For example, 2 knights, 2 pikes and lb. Chariots can rise the number we can kill to 6-7 and may be we will have enough to kick out 2-3 more 'weak' defenders like common archers and queuchas.
We can attack from sea from our land, so we dont really need to move far out. We can even load on the turn we move out.
We dont have chance to unload troops and attack without penalty. It can only work if we kill everything from dtay in our main attack, then it can help us to raze draco, but I doubt that this is realistic scenario. Imagine how it develops. Dtay will either be building rifles or knights to defend with all cities. And those new reinforcements will let him prepare to defend his back cities in just one turn. Hitting from sea we dont give him 1 turn.
I dont understand the difference between your plan and mine.
You dont want to attack from sea? We can try to predict what he keeps in the city and the number we can really overcome. With 10 units from sea we can actually kill 4-5 decent defenders. For example, 2 knights, 2 pikes and lb. Chariots can rise the number we can kill to 6-7 and may be we will have enough to kick out 2-3 more 'weak' defenders like common archers and queuchas.
We can attack from sea from our land, so we dont really need to move far out. We can even load on the turn we move out.
We dont have chance to unload troops and attack without penalty. It can only work if we kill everything from dtay in our main attack, then it can help us to raze draco, but I doubt that this is realistic scenario. Imagine how it develops. Dtay will either be building rifles or knights to defend with all cities. And those new reinforcements will let him prepare to defend his back cities in just one turn. Hitting from sea we dont give him 1 turn.