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Possibly one of the most lopsided deckbuilds I've seen in Arena:
Druid (me) vs. Paladin (him).
He played FOUR Blessings of Wisdom on my minions.
At death, he had 0HP and 10 cards in hand.
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(March 12th, 2014, 20:52)Cyneheard Wrote: Possibly one of the most lopsided deckbuilds I've seen in Arena:
Druid (me) vs. Paladin (him).
He played FOUR Blessings of Wisdom on my minions.
At death, he had 0HP and 10 cards in hand.
Was 5-2 and then ran into a Paladin with 4 Truesilvers and 4 Consecrates. Since I had no Oozes and a fairly high number of 2 health minions, he got great value out of them too. Its possible he had more than 4, but he was down to 3-4 cards at the end.
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March 14th, 2014, 08:36
(This post was last modified: March 14th, 2014, 08:38 by Jowy.)
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Just played a miracle game. I was under 10 HP, with card and board disadvantage, against priest with full HP and 10 armor. That was when there were 15+ cards left in our decks. Managed to stay alive, and start stacking armor. Finally we both ran out of cards. He had a 2/3 sunfury protector on the board, and I had a 3/1 tazdingo. He played mind control and stole it. I had two cards in my hand (already taken a few turns of fatigue damage by then): Whirlwind and execute
I ended up winning. Never played a game this close and taken this much fatigue damage.
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I HAVE FINALLY, FINALLY TAMED 12 WINS! Had an amazing Mage deck draft: Here's the list
It was a pretty great Deck, arguably a bit low on the high end but the fact it has Rag as it's high end helped make up for that and the three Shattered Sun Clerics, especially with Mana Wyrm and a good deal of 2/3s, was amazing. Mirror Image actually doesn't seem too bad, I might bump it up to an average on my personal rankings with wild variation based on other cards (Much better with Wyrms and if you've got big stuff to protect).
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First Arena game in Americas server, opponent plays Scavenging Hyena on turn 2 then I play Mad Bomber and kill it. He immediately concedes.
Americans huh?
"We are open to all opinions as long as they are the same as ours."
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Started an arena game. After selecting my hand, I was thrust into the game at 1 life, where I drew my card for the turn and then was immediately attacked by an argent commander. Instead of killing me, I just couldn't do anything, and my opponent's turn repeatedly ran out despite it being my turn.
That counted as a loss and ended my arena run.
Meanwhile in constructed, I turned my pagle into a leeroy and I'm having so much fun playing a combo/trap hunter deck.
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That hunter trap deck is the most infuriating deck to play against.
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The crappiest idea Blizzard ever had was to introduce global play without the option to use your original card collection in every region. There goes the option of organizing a cool Realms Beyond tournament...
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(March 15th, 2014, 16:41)Gustaran Wrote: The crappiest idea Blizzard ever had was to introduce global play without the option to use your original card collection in every region. There goes the option of organizing a cool Realms Beyond tournament...
I've actually been kinda liking it, though it does destroy the tournament until my Europe card collection goes up...but it means I get to double the amount of Arena runs I play!
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(March 15th, 2014, 16:41)Gustaran Wrote: The crappiest idea Blizzard ever had was to introduce global play without the option to use your original card collection in every region. There goes the option of organizing a cool Realms Beyond tournament...
Yeah without a very strict and restrictive setup, one region of players is always going to be at a disadvantage.
I do wonder how difficult it is to transfer all your user data from one region to another, Hearthstone is the same as LoL in this regard and this makes you think about whether this is about trying to make an extra buck off the players.
"We are open to all opinions as long as they are the same as ours."
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