October 19th, 2013, 10:40
(This post was last modified: October 19th, 2013, 10:42 by TeddyKGB.)
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City#6 ETA on T76, we still need preroad silver before plant the city. I was gonna move 2 workers there, silver kinda important for us now.
T76 if we plant it on my sign. T75 if we are planting it on yours.
October 19th, 2013, 10:45
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One more thing, barb archers start appear soon. Chariot vs archer odds not so good. And we were lucky with rng already.
October 19th, 2013, 11:06
(This post was last modified: October 19th, 2013, 11:08 by DMOC.)
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(October 19th, 2013, 10:35)TeddyKGB Wrote: I'm not sure 2 chariots is enough.
We need 1 explore/spawn bust silver site, 2nd ready to deal with barbs west or east, 3rd kill barb warrior.
If we are lucky, 2 chariots is enough. If we don't, gold could be pillaged, for example.
It's up to you, maybe I'm wrong. We are pay too much for units already.
I do think we are paying too much for unit upkeep. and we already have 3 warriors out of our borders helping to spawn-bust. Suppose we do see a barb warrior coming near the gold (for instance). Since Stanford can make a chariot in 2 turns, we should be safe. And we already have 2 chariots out there; the one in our borders can kill the warrior and retep can stay near the silver site. Care Bears has shown no signs of hostility via warfare so far so no reason to need a chariot by Cornell at this i nstant. I think the price of delaying a chariot is worth it to get the silver city up 1-2 turns earlier.
(October 19th, 2013, 10:40)TeddyKGB Wrote: City#6 ETA on T76, we still need preroad silver before plant the city. I was gonna move 2 workers there, silver kinda important for us now.
T76 if we plant it on my sign. T75 if we are planting it on yours.
I think your sign is better, but let's see if there's anything else in that fog first.
(October 19th, 2013, 10:45)TeddyKGB Wrote: One more thing, barb archers start appear soon. Chariot vs archer odds not so good. And we were lucky with rng already.
Chariots are still good versus archers, and we'll be making axemen soon.
Luck with the RNG shoudl not play any factor.
October 19th, 2013, 11:08
(This post was last modified: October 19th, 2013, 11:40 by TeddyKGB.)
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If you start settler on T70, settler will be done on T73.
If you start settler now on T68, it will be done ... on T73.
Chop completed on T71, 2pop whip on T72 in both options. Just a bigger overlow and less food if you start settler now.
And more food means faster regrow to size4 and less turn not working cottage. I believe its only 1 turn to regrow if we start settler on T70. and 3 turns if we start settler now.
Had to check.
EDIT: No, thats 1t and 2t actually. But settler timing similar, it depends on chop, not the turn we start settler.
Its up to you, I think we should complete chariot in Stanford and go for settler after. But if you decide 2 chariots is enough, thats ok too.
October 19th, 2013, 11:48
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DMOC, we could chat.
I'm waiting to chat with Yuufo now, so if you have time now we could probably chat 2vs1 soon.
October 19th, 2013, 12:29
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If the settler gets done on same turn then I'm ok with the chariot. Main thing was getting the city down faster.
Sorry, really have no time to chat, I'm in the middle of a 24 hour midterm.
October 19th, 2013, 13:08
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Ok, ty. Changed. You can blame me if don't win PB14.
Start chat with Yuufo now.
October 19th, 2013, 14:46
(This post was last modified: October 19th, 2013, 15:16 by TeddyKGB.)
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Chatted with Yuufo for a long time. If you want a full log, I'lll send it to you, DMOC.
They will plant city#8 in ~10t 2E of stone on GH.
They will not expand beyod city#6 west, if we'll not expand beyond city#5 east.
They will preroad cow or one tile east of cow, to establish trade routes with us on T71.
For that, our warrior should go on the hill 2E of stone to fogbust.
They want a long NAP (1AD was his words), let them ask for a number.
They should send official proposal via mail soon and I'll chat with Yuufo again tomorrow if something unclear.
No deals made for now. I've told him, its need to be official via mail and DMOC's confirmation. Nice to hide behind DMOC in every diplo chat, I suppose.
Conclusion.
Yep, I guess we are still have no deal about secrecy with CareBears.
Oh, and I forgot about no-scouting clause during chat. I didn't mention it, he didnt mention it either. I think we'll prefer hard no-scouting.
I was asking about Asterix 2-3 times, nothing interesting answered, except this:
Quote:MM went with a scout uninvited. now it's cleared and borders are open again
October 19th, 2013, 15:25
(This post was last modified: October 19th, 2013, 15:35 by TeddyKGB.)
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Official offer from Yuufo via mail.
Something isnt right here:
Quote:Treaty proposal :
- NAP until 1 AD
- Open borders
- Care Bears don't settle west of Cheer
- Egg Heads don't settle east of Cornell
- Care Bears build a road on Cornell's cow and 9 from there
- Egg Heads move Warrior to grassland hill for fogbusting. Care Bears will found a city there about T78
Yuufo
Just learned 1AD=T115 on normal.
October 19th, 2013, 15:51
(This post was last modified: October 20th, 2013, 00:54 by DMOC.)
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 Yes, nice to hide and say no deals official yet. So ... what they're saying is interesting. I'm disappointed that they want to settle a city by the stone, as it means we'll have to invest in culture bulidings to keep the stone.
Any ideas? I think this deal slightly favors them more than it does us, but it still has mutual benefits, and it doesn't seem like we want to settle east of Cornell anyway. And if they don't settle west of Cheer, then that means we can get the fish, cows, etc. up north. Turn 115 seems reasonable for a NAP, if a bit on the long side.
Will have to think about this ... it's true that we need to be careful about India skyrocketing ahead, but actually they don't have too much population right now but they have the advantage of more rivers and riverside cottages, unfortunately.
Do we want to check in with Asterix about what to do with India?
Either way, can we tell them we will have an offiicial decision to them within 48 hours? I.e. whether we accept or decline. It's important to make sure everyone's crystal clear on this.
edit:
(7) Vicky/India (CB): Turns 28, 37, 42, 50, 58, 59
(5) Pacal/NA (SutOxy): Turn 36, 43, 59, 63
(5) Sury/Byz (Us): Turn 33, 50, 58, 66
(5) Isabella/Inca (Yos): Turn 33, 46, 62, 67
(4) Ragnar/Rome (GG): Turn 38, 54, 60
(4) Willem/Ottoman (M & Ast.): Turn 38, 52, 62
(4) HC/Dutch (Orgy): Turn 42, 56, 67
(3) Mansa/Zulu: Turn 38, 53
(3) Darius/England: Turn 39, 55
(3) Nap/Sumeria (Pony): Turn 49, 63
edit2:
Classical_hero continues to complain.
Quote:The RNG sucks. We are losing so many units to massive odds in our favour that it is just not funny any more.
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