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ffh2 Adventure 1!

Amelia Wrote:Orthus is nothing. I just had a game where i fought off two Mistforms, before Orthus even spawned. (Str 9)

Lost about 18 Warriors, but got the job done :D


Funny you should mention this. I just started a new game on shuffle, got an isolated start, mistform showed up around turn 25, ate my worker (couldn't see it so couldn't move the worker to safety), ate the two warriors defending, then proceeded to eat warriors as fast as I could produce them. After ~40 turns I just threw in the towel.

The early barbarians making exploring/settling tougher is fine, but when you have the normal civ equivalent of barbarian musketeers spawning 20 some odd turns into the game the design feels really off. I like a challenge, but I hate when I prepare as well as could be expected and still have no choice but to take a mulligan a few dozen turns in.
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I don't think that mistforms generate from anywhere on their own... did you explore a lair or something and get a bad result? The AI does explore lairs, but only rarely, and I strongly suspect that it cheats to make sure it never gets a poor result.
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Bobchillingworth Wrote:I don't think that mistforms generate from anywhere on their own... did you explore a lair or something and get a bad result? The AI does explore lairs, but only rarely, and I strongly suspect that it cheats to make sure it never gets a poor result.

I think that leveled skeletons can transform into mistforms, or somesuch mechanic like that...
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Bobchillingworth Wrote:I don't think that mistforms generate from anywhere on their own... did you explore a lair or something and get a bad result? The AI does explore lairs, but only rarely, and I strongly suspect that it cheats to make sure it never gets a poor result.

I did explore a lair that spawned a spider (which ate my scout). Possible it also spawned the mistforms and I just didn't see them. Guess the lesson is to not explore lairs until you have either lots of units around or relatively strong ones?
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Mistforms do spawn through events. If you have smoke within your borders you may get an event saying something like "Your soldiers catch sight of shapes swirling in the smoke". That causes a mistform to spawn.
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You can get mistforms from lairs but they only spawn as minions of a named monster. They always come with two minions, so if you only see one named Ogre for example, there will be invisible creatures - spiders or mistforms. Mistforms, unfortunately, are usually a case of the minions being much worse than the boss.
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chaunceymo Wrote:I did explore a lair that spawned a spider (which ate my scout). Possible it also spawned the mistforms and I just didn't see them. Guess the lesson is to not explore lairs until you have either lots of units around or relatively strong ones?

Yup, as uberfish points out, if the spider had a name then he came grouped with mistforms.


So it's your own damn fault =)
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Lizardman as well. There was this one time where a single named Lizardman spawned.

After a while someone was defeated.
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Mistforms are really sadistic. They have hidden nationality so they can't actually take a city, but they are strong enough that with a few promotions they will casually take down axemen or archers and then heal invisibly. So it ends up with your cities sitting empty. No expansion possible because settlers and workers are instantly killed. Waiting for the inevitable hammer to drop when a lone goblin rips your empire to shreds.

I've managed to escape from that situation before, but only by dint of having had an invasion force led by Bambur tearing up one of my neighbours that was able to return and rescue my beleaguered populace.
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I don't think I've ever actually seen a mistform in a game.
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