October 28th, 2011, 09:42
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The Ljolsofar can do some funny things with their worldspell.
In SP I marched 3 settlers quite a long way to found junk cities on an enemies border. Those cities had a total of 12 forests in their borders however which meant that I had an insta army of Treants on their doorstep with for the cost of 3 EXP settlers. I then proceeded to raze 4 cities and gifted my junk cities to another AI.
For what gain you may ask? None what so ever - just felt like it! :neenernee
October 29th, 2011, 07:05
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Krill's more likely to get them to panic trip, then sit back with his popcorn smiley, watching their cities starve.
Darrell
October 31st, 2011, 10:02
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How far away are the elves from assassins? Surely that is the easy way to take out a mage army.
October 31st, 2011, 16:33
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Assassins target the weakest unit in the stack. In case of Keelyn this usually happens to be a puppet, which makes them somewhat suboptimal.
November 1st, 2011, 10:03
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Ahh good point, yet another benefit to puppets!
November 7th, 2011, 06:31
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What tech is Gaspar using the IG on again? It seems like Malevolent Designs is the obvious choice, but his recent techs make that look unlikely.
Darrell
November 7th, 2011, 09:24
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That seems like the smart call to me. He could instantly have eidolons promoted from ritualists with mobility, medic 2, ring of fire, immunity to death, and a promotion or two on top of that. A few of those in a city and Krill's going not going to take it with spectres (S3 vs S13), even with the broken puppet/summoner nonsense. Combine that with the ability to spam
diseased corpses and more ritualists, and I think Gaspar can hold Krill off for quite some time. I'd say with Gibbon out of the picture, there's actually a nonzero shot of a dogpile working, if they can ever get one going.
November 7th, 2011, 10:18
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HidingKneel Wrote:That seems like the smart call to me. He could instantly have eidolons promoted from ritualists with mobility, medic 2, ring of fire, immunity to death, and a promotion or two on top of that.
You never want to promote Ritualists to Eidolons, because they get the hefty -25% strength due to Sundered.
November 7th, 2011, 16:27
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Mardoc Wrote:TWhat would be key, though, is Beasts and Mardero. They're all very strong Demon units, which means Spectres are Str 3 to them and Fear is irrelevant.
This.
Still when I look at the numbers Krill is posting I don't know that it will matter in the end.
Darrell
November 8th, 2011, 02:09
Posts: 6,075
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HidingKneel Wrote:That seems like the smart call to me. He could instantly have eidolons promoted from ritualists with mobility, medic 2, ring of fire, immunity to death, and a promotion or two on top of that. A few of those in a city and Krill's going not going to take it with spectres (S3 vs S13), even with the broken puppet/summoner nonsense. Combine that with the ability to spam
diseased corpses and more ritualists, and I think Gaspar can hold Krill off for quite some time. I'd say with Gibbon out of the picture, there's actually a nonzero shot of a dogpile working, if they can ever get one going.
Eidolon's require Iron.
I might have missed something in this game, but AFAIK, no one has either the Mines of Guldur or Iron working.
Eidolon's are effing awesome, but they ain't cheap or easy.
(agreed with Illios about the folly of promoting Eidolons from Ritualists....if you have to , then you have to. but you never *want* to do this)
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