Poll: Which is your favourite Muppet You do not have permission to vote in this poll. |
|||
Kermit the Frog | 1 | 3.85% | |
Miss Piggy | 0 | 0% | |
Fozzie Bear | 1 | 3.85% | |
Gonzo | 2 | 7.69% | |
Rowlf the Dog | 0 | 0% | |
Scooter | 2 | 7.69% | |
Rizzo the Rat | 1 | 3.85% | |
Pepe the King Prawn | 0 | 0% | |
Bunsen Honeydew | 0 | 0% | |
Beaker | 2 | 7.69% | |
Statler | 1 | 3.85% | |
Waldorf | 0 | 0% | |
the Swedish Chef | 9 | 34.62% | |
Sam Eagle | 2 | 7.69% | |
Dr. Teeth | 1 | 3.85% | |
Animal | 4 | 15.38% | |
Total | 26 vote(s) | 100% |
* You voted for this item. | [Show Results] |
[Spoilers] It's time to play the music
|
(January 31st, 2016, 11:05)wetbandit Wrote:(January 31st, 2016, 07:39)ipecac Wrote: Wetbandit: The neighbour scale is essentially the 'who is more likely to rush OH' scale. Yeah, it used to be the Neighbour Attack and Conquest Outcome Rating, but I don't think I'm going to get many openings for conquest here so its more of a defensive scale. I see anyone going for early warfare just knocking themselves and their target out of contention. Pindicator and I are probably the biggest targets, but only because everyone else is so paranoid/maniacal.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld (January 30th, 2016, 23:15)ipecac Wrote: SIP it is, I guess. (January 30th, 2016, 23:15)ipecac Wrote: But how does the micro look? First pass is here if you can figure it out: https://docs.google.com/spreadsheets/d/1...sp=sharing TLDR: - Mining eot6 - Worker eot9 - BW eot20 - Settler eot23 - 2nd worker eot27 - Hunting eot28 - grow eot30 - warrior eot31 We'll have two roads towards the second city if its to the south, only one if its to the north. No warriors until t31 *shouldn't* be a problem.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld (January 31st, 2016, 07:18)Fintourist Wrote: Regarding top 3 rankings things are pretty interesting. If TBSJoey and Commotay teams actually have 2 committed players I would consider their chances slightly better than mackoti's. However, if those teams play the game mostly as a one-man show then due to his experience, mack is probably a slight favorite Interesting thought. Its likely for Commotay as they've worked well before and have complementary skills. TBSGJ haven't teamed up before (unless you want to count pb18 - zing!) and I think one of them will end up taking over or they'll miscommunicate somehow and have a row. Anyway, more news from t0 - Commotay and Mack settled 5 land tiles each while everyone else but REM (who hasn't played yet) moved their settlers.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
Anyone got suggestions for scout movements? I'm torn between sw-sw and se-sw.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld (January 31st, 2016, 18:16)Old Harry Wrote:(January 31st, 2016, 07:18)Fintourist Wrote: Regarding top 3 rankings things are pretty interesting. If TBSJoey and Commotay teams actually have 2 committed players I would consider their chances slightly better than mackoti's. However, if those teams play the game mostly as a one-man show then due to his experience, mack is probably a slight favorite ![]() ![]()
Turn 1
SW-SW reveals a desolate coastline. I think I'll circle anti-clockwise to reveal potential sites for cities to share wheat or sheep. The highlighted tile looks like it gets four floodplains and shares the wheat, so it may be a good place to move the capital to at some point since TheSwedishChef is likely to be a hammer-city rather than a commerce city. Although this post by Krill suggests you should spread CRE cities as far as possible, forget overlap and use them to grab lots of resources quickly. Anyone got any thoughts on how to get the most out of CRE?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld (February 1st, 2016, 14:27)Old Harry Wrote: Anyone got any thoughts on how to get the most out of CRE? Krill's comment on CRE is a good one. One should question his/hers complete playstyle/approach instead of considering just immediate dot map implications. Do you get cheap libraries in this version of the mod? If yes, it makes early academy a more viable and interesting play. Unfortunately at least your capital does not really look like a beatiful bureaucracy monster.. Maybe an early key bulb? Although I can't think of anything particularly amazing.. |