Not a turn by turn report this time, I'll rather describe the most important things that happend during my turnset.
The situation I inherited was that blue has just died, and Bolmor is set up to win the game. So my ininitial goal was to reorganize our troops and hurl everything at Bolomor. I split all hero-teams to create more stacks lead by a hero, to maximize leadership boni.
One such stack moved south, to clear the last structures there.
We get another race goverment level up, which could either boost our tigran supports or temples. Since we don't have very many mystics, I go for the economic level up once again. It gives medals to all units from that city, so I queue temples everywhere.
The large city of former blue is taken without problems, but the dugeon in the vicinity game me trouble - I overestimated our troops a bit. But nothing of importance lost.
The middle turns are spent with reorganizeing our armies to strike against Bolomor, and take the remains of blueland. Speaking of which:
Another battle where I underestimated the enemy. The hero had firebreath. That made two firebreathing and one firebombing unit behind stome walls. Awkward. Losses were unavoidable, but again nothing too important. And the city was worth it anyway.
On the last turn befor my declaration, Bolo offered me 1500 Mana for open borders. It felt dirty expoitve, but I took it.
Turn 60, I declared war on Bolo. I couldn't attack, so I crossed fingers and waited for the AI turn. It was rather unimpressive - just a couple of critters sailing downstreams.
On my turn, I defeated the small stack on the seal and took the nearby city as well as the one on the ics island in the north.
The next few turns I advanced our main combat stacks towards Bolos core, and took care of the small flotilla of critters.
On my last turn, two climatic pitched battles raged at the locations of the seals:
First battle:
And result:
More losses than I expected. Bolo cast beast horde, which created 3 critters each turn, which threw me off. I tried to disjuct, but failled. Anyway, we won, and reinforcements are piling in.
Northern battle:
I attacked the stacks in the open first. Result:
For next player, the main combat stacks are mostly refilled with reinforcements. Many more are en route. I suggest keeping up our momentum, if we are lucky, Bolo will be low on units for the next few turns.
There is a flyer in the south. He is looking for a spider, which should be somewhere on that island.
Researchwise, we got Shield of Dissipassion wich was quite helpful, and Chtonic Guardian, which is already being cast.