[QUOTE=Yeouch, you can see how his poor start has seriously wounded him. Factoring in our ~600 banked gold to his ~0, that more realistically puts him about 4500 beakers behind. Holy heck, that's... pretty much an irrecoverable position at this point in the game. Sorry Adlain, but if it wasn't already clear from everything else, this kind of proves beyond a doubt that you're a bit screwed right now. ;)[/quote]
LP, can you explain in more detail in which way that Adlain had a poor start?
Gazzahk Wrote:LP, can you explain in more detail in which way that Adlain had a poor start?
There's not really much detail to go into. Basically, his most fundamental and obvious error has been his complete lack of any sensible expansion in this game. For a long time he sat on 3-4 cities while most of the rest of the world was entering double digits. In the present day, many nations are passing 20 cities and he still has only 9. He's consistently sat at the bottom of the table in city numbers through the whole game, staying an entire factor of 2-3 below the leaders, and unlike WarriorKnight and Mackoti he has no war to blame.
That sheer level of underexpansion in the face of no conflict whatsoever suggests that Adlain is probably playing in the wrong game here. Not saying anything about him personally - he's a great guy, and I don't intend any offence towards him. It's just that the level of competition in this game is clearly well out of his league.
bato Wrote:Btw I dont know if its just me or something but when you post pictures they are a bit small would you mind posting a higher res of them in the future?
I can't up my screen's resolution any further, it is what it is sorry.
Perhaps you mean you want a higher zoom? The main issue with the regular zoom level is that I'd have to put up twice the number of pictures every time to cover the whole empire, hence why I use the zoomed-out view. It hopefully shows everything important - what cities are building and such. I could do a few special ones at higher zoom at request though.
I do enjoy your constant updates so do keep that up.
Its not the zoom level in game though, it might have something to do with picture hosting website limiting the size of your screenshots because I cant zoom in even if I open them in a new tab. Its hard to read city names and such.
bato Wrote:I do enjoy your constant updates so do keep that up.
Its not the zoom level in game though, it might have something to do with picture hosting website limiting the size of your screenshots because I cant zoom in even if I open them in a new tab. Its hard to read city names and such.
You could try downloading the pictures and then opening them up in some picture viewing software? Should be able to zoom manually then.
If you have a recommendation for a better picture hosting website, by all means please let me know.
Hi, I've just started lurking this game (after a few months of depression because of Civ V sucking so much) and I have to congratulate you for a very entertaining thread. I really appreciate the level of detail put in here, especially with the frequent screenshots and detailed breakdowns of decisions and the situation. Some of the topics here have been incredibly intelligent and surprising too, like the ones on topology and graph theory, and theory of diplomatic relations - I learned about the Abilene Paradox for instance!
This thread starts to fill some of the void left by Spulla's in RBPB2 for me
WilliamLP Wrote:Hi, I've just started lurking this game (after a few months of depression because of Civ V sucking so much) and I have to congratulate you for a very entertaining thread. I really appreciate the level of detail put in here, especially with the frequent screenshots and detailed breakdowns of decisions and the situation. Some of the topics here have been incredibly intelligent and surprising too, like the ones on topology and graph theory, and theory of diplomatic relations - I learned about the Abilene Paradox for instance!
This thread starts to fill some of the void left by Spulla's in RBPB2 for me
Thanks WilliamLP, glad you're finding the thread entertaining.
I'm also glad to know that my frequent sidetracks into obscure topics aren't too dull! (I realise I have a bit of a tendency to go off on tangents.)
Our earlier response from Ioan, if I didn't already post it:
Hi LP,
A NAP until turn 200+ sounds great.
Also I'm satisfied that Luddite didn't declare yet - because ( after thinking a little bit ) I'd like to not break the NAP with it right now. You know ... our previous move was a diplo-disaster and our "public prestige" needs sort of clean-up. But for sure we will support you on long-term - it's anyway the best thing for us.
Best regards,
Ioan
A new response from Mackoti:
hi ,
I didn't see that Ioan already answered to you and i was still waiting an email from you(that means a 2 players team).Well i took a look and made some plans and its looks like i will be ready to declare war on turn 180 or laatest on turn 185 this will gain me the element of surprize and i have few motives to cancel the nap because luditte dont respect the agreement fully.I know from rules that we can't declare both in same turn so i was thinking you go first (you'll get a biger part of the spoils) and next turn i will declare myself.I think is plenty of time for you to be ready and go for war(i thnk luddite get the music path) so he is still away from building some serious military.
Please inform me which are your toughts about this.
regards,
Mackoti
His wording is a bit confusing in some places. Not sure why he was waiting for an email from me if he didn't realise Ioan had answered the last one, for instance. Oh well.
Seems like he's keen to declare war around turn 180-185 where he will get the "element of surprise". Combined with his hints of cancelling his NAP early and his previous suggestion of turn 190+ for a war, I'm guessing his NAP with Luddite most likely officially ends on T190. Interesting information to keep in mind, anyway. (Ours officially ends on T210, although in my mind Luddite has already performed enough aggressive actions towards us over the last few turns to potentially warrant a voiding of the pact. Seems like Mackoti feels much the same way.)
Mackoti brought up a concern over whether we'd be able to declare war in a 2 vs 1 on the same turn, or whether we'd have to stagger it over two turns. He seemed to think we'd have to stagger it (not sure if this is just because he wants to see us dive in first before he does)... I'm pretty sure we wouldn't have to though. GES, it would be good if you could confirm this one way or the other. I can't for the life of me see any reason why two nations shouldn't be able to declare war on the same turn, as long as they both move in the first 6 hours of the previous turn and then both declare war at the start of the following turn.
My response to Mackoti:
Hi Mackoti and Ioan,
Sorry for the delayed reply, I've been extraordinarily busy with work lately.
I'm glad you're open to a long-term NAP. All we need to do now is just to set a specific end date so we're both clear on how long it's lasting. What would you prefer? T200? T220? Later still? I'm happy with whatever you want to go with, as long as we can agree on an exact date. We can of course extend this date later as well if we want.
Ioan - I completely understand your hesitancy to breaking your NAP with Luddite too early. Fortunately it doesn't look like Luddite is going to break his NAP with us right now (he hasn't advanced his troops, just seems to be sitting put for now)... so hopefully we won't need to go to war for a while yet.
Mackoti - You mentioned that you think we can't declare war on the same turn due to the game rules, but I'm pretty sure that's not the case. I think as long as we both move in the first 6 hours on the turn before and then both declare war at the start of the following turn, it should be fine. I'll check with Gold Ergo Sum, but I'm pretty sure we can do that. It would be bizarre if it was not permitted for two nations to declare war on the same turn, anyway... I can't think of any reason why that should be the case. So we should be able to declare war on Luddite together whenever we decide to do so.
Declaring on Luddite somewhere around turn 180-185 should be fine. I think I might be better equipped (in terms of new military technology) for turn a 190+ declaration, but a few turns before that shouldn't be too much of a problem. I'll have to set aside some time to do some tests and make sure though. Maybe it would be best if we decide on a specific date for declaring war a bit closer to the time - 40+ turns out it's quite hard to know exactly where we'll be technologically in the future. No sense locking in turn 180, for instance, if a couple more turns would give one or other of us a key military technology for the war.
But yes, in the big picture, I think we're definitely agreed on a war with Luddite somewhere around the 180's to 190's.
Hope that covers everything. I look forward to hearing back from you on the NAP, and am very much looking forward to crushing Luddite together in the not-so-distant future.
Kind regards,
Lord Parkin
I'm not sure if T180 will be a bit early for us to be declaring war or not. I haven't exactly worked it out, but I think we should be nearing Rifles not too long after that, so a T190+ declaration might be better for us - if we do indeed go ahead with the plan. Guess we'll see closer to the time.
Sent a message to Plako after cancelling our gift of Gems to him this turn:
Hi Plako,
Just letting you know that as our 10 turns was up I cancelled the Gems gift. Hope you enjoyed the +2 happiness while it lasted.
I noticed that WK hasn't yet been eliminated, so I presume you may still have some war weariness issues. I'm happy to continue sending Gems (and potentially Ivory, Silk and very soon Spice too) in return for some resource or gold compensation. Just let me know if you're interested, always happy to talk.