Right, T79 turn report. Sorry for the delay, I was busy PM'ing all my wolf buddies in WW3.
I moved our axe in NFD south, as suggested. Polytheism was completed, Monotheism is due in 2. Our GNP is double that of the next player's, and we're first in every category, and the ringmaster behind the inevitable dogpile has a 121-turn NAP with us. Things are looking good.
And now some highly detailed wrath with regards to city management.
Pocket Bullets:
Our capital has been working an engineer for two turns. That speeds up our next GP, but also pollutes our priest pool. So I don't think we should continue doing that, although I'm sure the Governor will try to disobey us at every opportunity. A worker just completed the cottage south of the lake, next he should cottage the grassland NE of the lake.
Speed Limit:
The highest yield tile here is the ivory forest, so I switched to working that. That gets the food box to 13/22 when the granary completes, which lets us work a flood plain for three turns to grow to size 2. That also allows us to reconfigure
Big Slick:
Growth now due in two turns in Big Slick.
Nut Flush Draw:
I started another axe to let us grow. We can two-pop whip the worker with healthy overflow into the axe. Maybe wait until we're size 5 to do that, though, so we can keep working the gold.
Kojak:
No screenshot here. The rice has been roaded and the silver is being roaded. We should chop two forests here next. The axe in the city should be healed next turn and should move west to guard the westernmost forest so that it can be safely chopped (the borders will expand before the chop is done). So I'm thinking next turn we use two workers to finish the silver road, and move one worker and the axe onto the forest 1W of Kojak.
Finally, diplo:
And our reply:
I have to run.