My set is done.
T50:
Switched UP onto a monument as this is a priority for the fish. Switched Glutton onto a warrior to grow onto it's third food resource.
T51:
Apparently we're not very powerful
![[Image: sg-510000.jpg]](http://i849.photobucket.com/albums/ab54/kyanrbpb3/sg-510000.jpg)
Demo's show there are only 7 civs so this should be a 'large' map. Chopped into the monument for UP.
We also met a workboat of Cyrus'
![[Image: sg-51cyrusandarcher0000.jpg]](http://i849.photobucket.com/albums/ab54/kyanrbpb3/sg-51cyrusandarcher0000.jpg)
Notice our new city of Tyr! Found another rice to use for it so very happy we gambled on the two city split now. Unfortunately, we seem to be on a bit of a peninsula up north and Mansa could soon box us in with the little land we;ve found so far.
You may notice the barbarian archer that appeared. Super. I held off on promoting the warrior in Tyr until the last moment.
T52:
Archer retreated thankfully. He actually kept retreating and then re-appearing for the entire set. I moved our workers to prioritise chopping tiles that are riverside grassland/hill and completed our intial roads.
T53:
UP used overflow to finish the barracks. Glutton grew.
T54:
UP onto an axeman. Glutton onto another settler.
T55:
Choppity chop chop for settler.
T56/7: Nada interesting.
T58:
UP completes the axeman and goes onto workboat ready for the border pop. GLutton goes onto a worker and settler/worker moves towards gold spot with an escort. Axeman moves towards removing that frigging archer.
T59:
Whip monument in Tyr and go onto granary. We need to begin working cottages en-masse at Glutton. Tech is set to hunting for the ivory for happiness. I reccomend you priorise the cottages.
We began to work our first:
![[Image: sg-60cottage0000.jpg]](http://i849.photobucket.com/albums/ab54/kyanrbpb3/sg-60cottage0000.jpg)
At some point, Cyrus converted to Mansa's religion- hinduism. Hopefully it gets spread to us also.
EDIT: Save:
T50:
Switched UP onto a monument as this is a priority for the fish. Switched Glutton onto a warrior to grow onto it's third food resource.
T51:
Apparently we're not very powerful
![[Image: sg-510000.jpg]](http://i849.photobucket.com/albums/ab54/kyanrbpb3/sg-510000.jpg)
Demo's show there are only 7 civs so this should be a 'large' map. Chopped into the monument for UP.
We also met a workboat of Cyrus'
![[Image: sg-51cyrusandarcher0000.jpg]](http://i849.photobucket.com/albums/ab54/kyanrbpb3/sg-51cyrusandarcher0000.jpg)
Notice our new city of Tyr! Found another rice to use for it so very happy we gambled on the two city split now. Unfortunately, we seem to be on a bit of a peninsula up north and Mansa could soon box us in with the little land we;ve found so far.
You may notice the barbarian archer that appeared. Super. I held off on promoting the warrior in Tyr until the last moment.
T52:
Archer retreated thankfully. He actually kept retreating and then re-appearing for the entire set. I moved our workers to prioritise chopping tiles that are riverside grassland/hill and completed our intial roads.
T53:
UP used overflow to finish the barracks. Glutton grew.
T54:
UP onto an axeman. Glutton onto another settler.
T55:
Choppity chop chop for settler.
T56/7: Nada interesting.
T58:
UP completes the axeman and goes onto workboat ready for the border pop. GLutton goes onto a worker and settler/worker moves towards gold spot with an escort. Axeman moves towards removing that frigging archer.
T59:
Whip monument in Tyr and go onto granary. We need to begin working cottages en-masse at Glutton. Tech is set to hunting for the ivory for happiness. I reccomend you priorise the cottages.
We began to work our first:
![[Image: sg-60cottage0000.jpg]](http://i849.photobucket.com/albums/ab54/kyanrbpb3/sg-60cottage0000.jpg)
At some point, Cyrus converted to Mansa's religion- hinduism. Hopefully it gets spread to us also.
EDIT: Save: